SIP-19: WakeUp Labs creating The Sandbox UGC Platform Development Team

Thank you for the background! It’s a pleasure to meet you :slight_smile:

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Potentially, but it could also just be any contract on ETH/polygon like something minted on OpenSea or Manifold. That would be the NFT Bridge option like owning a BAYC avatar and being able to access VIP areas.

The tools for bridging are there, I have access to them with my admin privileges. It’s just a matter of discussing with TSB staff what the best method for this is that won’t be a hinderance to other operations, and automating it so I’m not manually bridging these collections myself every single time.

So currently I have what I consider two very good options that wouldn’t take a significant amount of development, just connecting with my collogues to see what’s possible. I think having both options would be ideal.

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Alex’s team has proposed additional features that could bring significant value to the platform, and I would love to experiment with them further. However, these features likely require more dedicated focus and resources.
It may be beneficial to consider an RFP or a separate SIP specifically for designing and prototyping these features. I understand this could shift focus away from their initial proposal, and I certainly don’t want to diminish the value of their work.

Looking back to the main objective, WakeUp Labs’ proposal, with its more cost-efficient approach and stronger focus on delivering a functional platform, seems to better align with the immediate needs.

Both teams bring unique strengths, and I believe Alex’s proposed features could play a significant role in the platform’s future development. I truly hope there will be future opportunities to integrate them into the platform, with appropriate funding for development.

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Thinking more about this I agree with @DrMetaverso. The minting pass concept needs to be its own SIP. I would strongly support this new SIP given a few caveats:

  • The Council is paid handsomely to develop it but does not receive recurring royalties on it indefinitely.
  • It is ultimately operated by the Sandbox through their website (or if open source can be operated by anyone)
  • We think harder about the wider use cases of mass minting beyond just access passes to experiences, I imagine there will be many.

As it stands today a permanent 2.5% royalty to a third party to the cheapest and likely most popular NFT mint option on Sandbox seems like an existential risk.

Hello
I would like to see the features of the both candidates (A & B) in the same proposal.
You all have amazing ideas.
I am particularly enthusiastic about the proposals from “The Council” QA LLC” (not affiliated with the DAO Special Council)
Also I am particularly concerned about the transparency that WakeUP Labs offers.

Can we expect the best of this two worlds ? Is a compromise possible in which the two teams would work together?

I think it has to be a separate SIP, giving the complexity and risk that come with it. We don’t even know the TSB’s roadmap, this might already be there!
But I do believe big topics like this one and the merchandise sales, should be in a separate proposal or SIP. They’re too complex to be included in a community website proposal.

Also, I’m not sure if accepting this proposal would mean that the entire proposal, including the additional features, is agreed upon? @theKuntaMC do you know ?

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It usually means accepting the entire proposal, yes. Unless an asterisk is added to a proposal and both the proposers + DAO Admin team understand it won’t be acted upon if the DAO votes for it.

A vote for one proposal means accepting its entirety.

The only ways to effectively combine ideas proposed by both here:

  1. Convince one of the authors to make the revisions you suggest before or goes to vote
  2. Vote “abstain” on this SIP and create a new SIP
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Tomorrow marks the beginning of the voting process on this proposal.
On this occasion, and despite today being December 24th, we want to take the opportunity to share some reflections that we believe are critical for ensuring the most informed and thoughtful decision.

Key Points:

  1. The Value of a Collaborative SIP

The idea of developing a new SIP collaboratively to explore other solutions makes a lot of sense and could enable the DAO to tackle more complex initiatives in the future. Connecting teams with advanced technical capabilities to those with deep ecosystem knowledge is essential.
However, for this particular case, we believe that moving forward with the current proposal is the right decision. It is fully aligned with the DAO’s interests, having emerged organically from internal discussions.
That being said, we don’t see the need to deliberate on a completely new idea or initiative for this specific proposal. This suggestion has the support of the DAO and represents the consensus we’ve achieved. Later, we can work collaboratively on a broader and more ambitious proposal with all stakeholders involved.

  1. Tailored to the DAO’s Priorities

Our proposal has been crafted with careful attention to the DAO’s original request.
Link to reference. It is specifically designed to address the previously discussed needs. For this reason, we deliberately avoided incorporating features or aspects outside the scope, which could detract from clarity and add unnecessary complexity.

  1. A Path for New Talent

We strongly support the emergence of a new SIP idea and subsequent proposal from this discussion. We also believe in fostering collaboration among professionals to define the most technically feasible and well-architected solutions. While previous contributions within The Sandbox are undoubtedly valuable, we believe it is equally important to welcome new, highly skilled teams to participate in the ecosystem, rather than relying on the same familiar contributors. This approach opens the door for innovative ideas and fresh perspectives. Including more hands, eyes, and minds in the problem-solving process can only enhance the ecosystem.

  1. Milestones and Expertise

From the outset, we have clearly defined the milestones and established a project tracking mechanism, which has proven effective in other collaborations we’ve undertaken with ecosystems like Arbitrum and Optimism. We aim to leverage these lessons learned to contribute to the growth and success of The Sandbox community.

  1. Monetization Challenges!

It’s crucial to acknowledge that defining a sustainable business model for software is no small feat, especially before a product launch. Many assume that a launch will naturally attract subscriptions, user donations, payments for assets, or token demand, but the reality is far more challenging.

Convincing users to adopt a product is difficult enough—convincing them to pay is even harder. While our proposal includes two basic monetization mechanisms, we chose not to present detailed revenue projections because we understand the difficulty of achieving significant user traction and monetization. Success would already be marked by the broader community of non-core Sandbox users leveraging the platform for showcasing experiences and utilizing available analytics. While ambitious projections can be inspiring, we believe it’s more valuable to prioritize honesty and transparency. Setting realistic expectations helps build trust and ensures that proposals are grounded in achievable outcomes.

Final Thoughts:

We are deeply grateful for the thoughtful and productive debate that has taken place. It is through such meaningful discussions that The Sandbox DAO continues to grow as a robust and innovative ecosystem. We sincerely hope that this level of engagement remains a cornerstone of The Sandbox community, fostering collaboration and inspiring new opportunities for everyone involved.

At WakeUp Labs, we are dedicated to helping the projects we are most passionate about thrive, always prioritizing quality and professionalism above all else. We believe our knowledge, capabilities, and proven track record uniquely position us to execute this project successfully and contribute meaningfully to the continued growth of The Sandbox DAO. For this reason, we would be truly honored to have your support.

Thank you for reading, and we wish everyone a wonderful holiday season with their loved ones!

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@Geraldine, is there a due date for setting the proposal live?

It still doesn’t appear here: The Sandbox DAO Proposals

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Hello everyone :wave:,

Pleased to meet you! My name is Andrea Ramírez, Tech Lead at @Ashara_Studios, one of the studios with the highest engagement on The Sandbox platform, and formerly a cell leader in the TSB Creator Fund Artist program.

Following the discussion in this SIP SIP - Chrysalis Quest: Sandbox community platform, and in line with the recommendations of the delegates and moderators, we would like to submit our proposal.

We believe that our mission platform aligns with the goal of building a UGC platform for The Sandbox community. You can find the full details of our proposal at the link above.

Thank you for your time and consideration!

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Since the process for this UGC discussion going to vote is already underway (albeit paused temporarily), I think the best action for supporters of the initiative you’ve proposed HERE, @Grumysh, as an alternative to either of the two UGC proposals included this UGC SIP, would be to vote ABSTAIN on this UGC SIP and to make it clear to the community that they’re doing so since they see you option as an alternative.

It should be noted that in the Chrysalis SIP Idea discussion, some voices are stating that there is room for both your idea and one of the UGC proposals in this SIP.

I did suggest that you “insert yourself into the conversation” here on this UGC SIP, but my thought was that maybe you’d glean some insights on how to potentially refine your SIP or perhaps want to collaborate in some way with either of the proposal authors on this SIP. – My apologies if it sounded like there was still time to be included on this SIP!

Hello Andrea (@grumysh) and Ashara Studios,

Welcome and thank you for your idea and proposal.
The two responders to this request for proposals had to meet some criteria predefined by the DAO admin team. I would suggest maybe in order to have a fair comparison that you get in touch with the DAO admin team and ask what were those criteria in the details so that you can maybe explain according to your view how your proposal is matching those criteria.
eg: one criteria was the refunding of the TSB DAO budget. In your proposal I cannot see any revenue sharing mechanism with the DAO.

Thank you

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Hello all! The SIP will be published for voting, tomorrow 9am CET.

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Everything makes sense from the point of view of the developers making the platform, and helping creators have some extra info, managing tools, and SAND incentives.

But let’s be honest, this does not simplify player access to experiences at all.
Those extra clicks for players navigating between two platforms, will make many walk away. Unless, I’m not understanding how this will be a seamless playing experience for the actual end user.

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This is one of my concerns as well. While we can create a site that is maybe easier to navigate experiences or encourages discovery, we need seamless integration so players can just click “Play” like they do on the main website.

Fortunately TSB’s Dashboard Director is a close colleague (even a Wizzy holder), and I’d like to work with him on enabling the Play button directly on our site as well as connecting other systems like analytics.

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This SIP is open for voting as of TODAY!


I’d like to host an X Spaces next week with representatives from both proposals.

Does this sound possible, @Gonzacolo @KamiSawZe @TheVisionEx?

Shoot me a DM to confirm your interest and to discuss scheduling.

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I’m a bit late and I don’t know if it’s allowed (and useful) to give an opinion once a SIP is open to votes, but I really hope this SIP doesn’t pass. @Biversen gave the right answer from the start, Sandbox is fundamentally a UGC platform and it’s up to them to effectively promote experiences that have real potential to boost player engagement. Creating a separate site to promote UGC experiences just doesn’t make sense. As far as I know, no other UGC platform has done anything like this. Creators can already promote their experiences on social media, just like any indie developer would do with their game. Also, the competition among creators on TSB is still pretty low compared to established platforms (like Roblox or Fortnite), so it’s even less likely that an external site would have any significant impact on player engagement. Instead of spreading things out across multiple sites and risking fragmenting traffic from the main site (even though I seriously doubt it would succeed given how redundant it is), it would make more sense for the DAO to publish SIPs that improve the main site’s system for showcasing and promoting experiences. This new platform would be a waste of time and resources.

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Hey @StackHeap,

No it is not too late to bring your point of view and to debate. If you do not want that this SIPs pass the only choice would be that you vote “non of the proposals”. From my side the main reason I would vote for this SIPs is that TSB is not reactive enough with their landing page. Things are taking always ages to be updated and if you want to include some features you need to convince them. Once that other page will be build the DAO will be able to decide on its own which features could be included into it and fund it.

You mention fortnite and roblox in your post see some example that @gonzalocolo shared

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The RFP listed some similar sites for Roblox and Fortnite as examples to use when pitching for this project:

As one of the two groups who pitched for this RFP, I’m not entirely convinced of the need for this platform, as I’d like to see these features all on the main site. But I do know my team can provide flexibility and agility that won’t be a part of The Sandbox’s official site. Maybe a competing site can unlock new opportunities and provide some competition that forces the main site to make improvements.

We added features like pass minting because we see the possibility for this site being more than just a redundant portal for UGC games in The Sandbox.

Edit: ah I see KCL mentioned these links as well. I was a bit late. :sweat_smile:

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