Inviting individuals to interact within the confines of a social media ecosystem presents a lower barrier to entry than encouraging them to explore an independent website.
This phenomenon is exemplified by the ease with which the public can engage with renowned figures through their social media channels, surpassing the accessibility offered by their personal websites.
Given this, I believe that the ideal partner for The TSB would be a partner that is innovative and entrepneur type.
To me Magic Palette is a prime example. @Pepe not only built a new tool, but connected two existing tools together, Vox Edit and Game Maker. Instant benefit to the ecosystem.
Partners that offer improved products enable SandFam to contribute more and exist easier in our ecosystem.
I’ve never known Sandbox to have a hard time reaching audience… It’s having a hard time keeping them once they come.
Partners that address this are ideal in my opinion.
For the simple matter of fact that every partner/brand can bring in their community.
Even a screw maker can make an experience about the anatomy of screws and bring their expertise to the general population.
Heck I won’t even be surprised if there were pockets of interest groups who have an interest in the different kinds of screws available worldwide.
My take on this is as long as a company/organisation is willing to pay for builds and approaches TSB in good faith, all are welcome.
if you cannot sign a deal with a brand can we create an experience to some of the biggest fan of these brand that can be big influencers? (maybe so legal aspect behind)
I believe you can create a fan experience for popular IPs, but you can’t use their names, logos or any assets. It’s like our Game Jams, you can build an experience around an IP, but you can’t use any of their official IP stuff