I had the same impression as well. And I agree with you, well said!
we need those community members to protect the TSB.
PS: You are both! An investor and a player.
I had the same impression as well. And I agree with you, well said!
we need those community members to protect the TSB.
PS: You are both! An investor and a player.
We considered using quadratic voting for the longest time when working on the constitution, but only if paired with a mechanism to avoid Sybil attack (the action of splitting your wallet into smaller one to inflate your VP). Finally it was abandoned as judged to complex to be grasp by a diverse community. Nobody is necessarily confortable with square root over multiple token and things like that. (And I could not find a Sybil prevention system that satisfied me)
The current system is easier to understand. The more token you have the more your VP weight in the balance. The multiplier associated to LAND (4500) is the combinaison of standard LAND prices and premium LAND prices as we wanted to reward LAND ownership.
A LAND being more expensive than SAND, we assume LAND owner are more committed on the long term.
1 person 1 vote seems more democratic and was abandoned as it does not reward token ownership
GM
In a nutshell:
Spoiler: We are currently working on a system of « questbook » internally to have a hybrid approach, that will empower the community even more for smaller scale projects. This will be pushed after the 2025 SIP budget, keep an eye on that!
Re the SIP process: I hear you. There is a very simple workflow that explain de steps on the website.
Basically:
community idea â curation â vote.
The devils lies into which SIP gets curated and which is not. Not all ideas are equal and the team in charge of the curation has only 4 hands. So we have to make choices. To do so we are looking at community engagement arround the idea (are they a lot of people interested, number of replies, votes, reactions etc). Maybe in the future we will get so good that we can curate everything. And in a more distant future we wonât need curation at all!
For now we still believe curation is necessary has we want SIP to be written in a professional way to be understood by all and not everybody is a professional at detailing a projet.
I can ensure you we are working hard to streamline this as much as possible. Our goal is to process as many « SIPS per minutes » as we can.
GM Stack!
I authored SIP-14 & SIP-16 that you referenced. The way I see it, the SIP process allowed me (a community member) to have another opportunity to communicate with TSB on longstanding requests by gamers, Vox Editors, and Game MakersâŠsomething weâve been requesting since I joined in 2021.
The SIP process enabled this to happen, and SIP-16 carried the weight of the organized community behind it when it passed. The SIP process is a new way to effect change.
Thatâs the way I see it
On one hand, there is the risk of farmers or bots manipulating the vote, but with adjustable detection systems this risk could be reduced over time. On the other hand, there are whales and investors who might be impossible to counter if their votes go against proposals that benefit the community and the platform, simply because those proposals donât align with their own interests, which may not always align with TSBâs goals. In both cases there is a vulnerability.
Iâm not denying that some whales or investors are also players and creators, but the problem with what youâre saying is that, regardless of their involvement as players or creators, their contribution to TSB ultimately doesnât matter because the only thing that counts in the current system is financial contribution. So, how can the DAO claim that the vote reflects the communityâs expectations? That doesnât really make sense as itâs not representative at all.
You probably have a significant VP , but what would you say if a whale showed up with a VP 100 or even 1000 times greater than yours, without ever having been involved in the platform, and had such a large influence that they could block any SIP you propose? Would you find that normal? Itâs the same principle here, just on a different scale, but everything is relative.
Honestly, this approach wouldnât be reasonable for simple requests like improvements to TSBâs products. I shouldnât have to depend on the support of influencers, large SAND/LAND holders or the DAO team just to request something as basic as adding a visual node to Game Maker or enabling the option to mark assets as favorites on the website. Do you know how long it took me to make my suggestion through the Discord feedback system? Five minutes. Once published, a part of the community could vote and quickly assess whether the idea was relevant
This change is a step in the right direction. The issue with curation still exists but if itâs removed in the future, that would be a great development. Iâll be following how things progress. Thanks!
These were two good proposals, Iâm just a bit disappointed that the window resizing didnât pass.
I donât want my words to be misunderstood but Iâve noticed that most of the replies Iâve received comes from individuals who are deeply involved in the DAO, often with shared interests (team members, admins, investors etcâŠ). This gives the impression of consensus and it seems Iâm the only one presenting a different viewpoint. I doubt this discussion will lead to much without broader and more diverse opinions.
Anyway, I wanted to share my perspective as someone outside the DAO and it would be great if more community members did the same since Iâm just one player and Discord member.
Youâre right in noticing that most of us here who have replied are pretty involved with the DAO.
Iâd like to say that I appreciate you sharing your thoughts in a collected way. All of the points that youâve brought up with processes, the admin team is keenly aware of because itâs consistent with the feedback theyâve received, and they are streamlining the process to make it less tedious.
As to the issue with voting, itâll likely be a common and recurring topic here in the foreseeable future, but at no fault of anyone in the DAO, because there isnât a perfect model. Still, I can say that Iâm confident in the existing system. Pull up the recent few SIPs and youâll see that almost all of the top whale voters are very well intertwined with the community. Builders, independent creators, studios, players, community members. Each one of them bears at least 2 of those titles.
I know right!!! Aww, thanks. Well I resubmitted the window resizing SIP per the rules. It should make its way back to the voting queue.
Yeah a number of us wear lots of different hats (landowner, avatar holder, experience publisher, etc) and we try to disclose our associations as best we can. I for one am glad youâre here and I hope you donât feel that youâre being attacked or made a pariah. I certainly donât think that when reading your thoughts.
If you look at some of the recent SIPs, youâll see TONS of disagreement. Shoot, my SIP-18 just failed with majority NO vote a couple days ago. Plenty of disagreement there.
I think this has been an incredibly substantive conversation youâve started, @StackHeap, and I think everyone on this thread is glad you opened the conversation.
As @DAO stated, youâre very observant in seeing the responses here are all people involved with the DAO somehow.
Weâd LOVE more people from the broader TSB gaming community to get involved here. If you know other people from the TSB Discord server well enough to encourage them to jump into these forums, weâd LOVE their input and ideas.
This is not the first (and certainly not the last) time that VOTING MECHANISMS will be brought up. Itâs an important (ongoing) discussion within most DAOs.
If you ever feel youâve got a strong enough argument in favor of any changes at all, to TSB or the DAO, youâre always welcome to start these kinda discussions and garner community support for your idea. Then, if your idea is received well by others, you can author or co-author a SIP to bring the idea to life!
Thanks again for starting this conversation!
During our discussion on discord I propose you to start a discussion in this forum and I am glad that you did. Yes maybe at the moment you only received anwsers from people involved into the DAO but you are paving the way for others to join. And your opinion is as good as mine we are juste debating and debating is somehow DAOing.
Weâre a SIP Factory lol
But, imagine the implications of just 1 SIP per day.
Weâd be voting on so much!! Too much to keep up with.