Objectives
- Reduce Latency: Decrease the lag experienced by players in multiplayer mode.
- Improve Scalability: Ensure the infrastructure can handle increased player loads efficiently.
- Enhance User Experience: Provide a smooth and responsive gaming experience to retain and attract more players.
Proposed Solutions
- Optimizing Network Infrastructure
- Server Expansion: Increase the number of server locations worldwide to minimize latency for players in various regions.
- Load Balancing: Implement advanced load balancing to distribute traffic evenly across servers, preventing any single server from becoming a bottleneck.
- CDN Integration: Integrate a Content Delivery Network (CDN) to deliver static assets more quickly based on players’ geographic locations.
- Upgrading Server Hardware and Architecture
- High-Performance Servers: Invest in high-performance servers with better CPUs, increased RAM, and faster SSD storage to support more simultaneous connections.
- Horizontal Scaling: Implement horizontal scaling to add or reduce servers based on player demand dynamically.
- Game Code and Data Handling Optimization
- Code Profiling: Regularly profile game code to identify and optimize inefficient algorithms or processes.
- Efficient Data Serialization: Use efficient serialization formats (such as Protocol Buffers or FlatBuffers) to reduce data packet size and processing time.
- Delta Updates: Implement delta updates to send only the changes (deltas) instead of full state updates, reducing the data transmitted.