1. Who is your team?
- Team Name: Zero Games Studios
- Main Contact (Name & Role): Guillaume (producer)
- Team Members & Roles: Naddir (game designer), Romain (3D artist), Laure (marketing), Guillaume (producer)
- Are you a known builder in The Sandbox community?
Yes No
We worked on the Hell Diggers project in 2022-2023, for which we created a hub and 5 dungeons : Find our acount here. - Are you an existing studio?
Yes No
Our Games - Zero Games Studios
2. Project Overview
- Game Title: Hell Diggers
- Game Genre:
☐ Platformer ☐ Arcade ☐ RPG ☐ Shooter ☐ Visual Novel Other: Hack’N’Slash - Short Description of the Game (2–4 sentences): Hell Diggers is a hack’n’slash taking place in Hell! Play as a digger, a lost soul bound to the realm of Mammon, the Lord of Greed. Serve your demonic master and travel across Hell to collect artifacts and treasures for your lord.
- Do you have previous experience building this type of game?
Yes No
We’ve already worked on Hell Diggers, with multiple dungeons needing to be updated with the current Game Maker version. We’ve also worked on Night Swamp (Night Swamp) which is currently under development and share similarities with Hell Diggers.
The Twitter account can give a glimpse of what Hell Diggers looks like: Hell Diggers (@DiggersHell) on X
3. Motivation
- Why are you applying for support from The Sandbox?
We worked on Hell Diggers in 2022-2023 but the game was only available to the public during closed events but never fully release due to Game Maker compatibility issues and other projects requiring the team’s attention. After discussing with KamiSawze, who is a long time follower of Hell Diggers, it appears the DAO grant program would be a great opportunity to complete the game and release Hell Diggers to the players. - Why did you choose to build this project in The Sandbox?
We chose The Sandbox after discussing with TSB’s employees in professionnal events and realizing that The Sandbox’s environment would be great for the concept of our game.
4. Timeline
- Planned Milestones (include estimated dates):
- Social Hub ready for launch (08/31) : The Social Hub will be up to date and ready to be released.
5. Team Location
- Country/Countries of Team Members: France
6. Future Plans & Sustainability
- What are your plans for maintaining or expanding the project after launch?
5 dungeons were already created within Game Maker 0.8 in 2022 and 2023. Once the social hub will be released we will be able to update successively all dungeons. Our land allows us to have the hub and four dungeons available at any given time, so depending on the dungeon’s success we will be able to operate a dungeons rotation in order to renew the content. - Do you have a monetization strategy?
Yes No
We already own an NFT collection for Hell Diggers that we will be able to use to monetize the game. - How do you plan to attract and retain players over time?
With the dungeons mentioned before we will be able to provide a lot of content for our players. We plan to organize contests, rewarded with gifts to retain the players.
7. Milestone Deliverables
For each milestone, please confirm your understanding and ability to deliver:
GDD Submission
- Synopsis of game
- Concept art, mood board
- Game mechanics
- Marketing & monetization plan
- Budget breakdown
Vertical Slice
- Focused demo level including Gameplay, FTUE, Narrative, Fun, Art Direction, and Technical review
Blockout Check
- Level-wide check of terraforming, pathing, interactions (fights, NPCs, quests)
Alpha Check
- First pass review of user experience, narrative, level design
Beta Check
- Final gameplay feedback with detailed grading
Post Production
- QA
- Trailer and screenshots
- Community channels active
- Monetization ready
- (Optional) Beta community playtest
- Where did you hear about the grant program?
This forum
Discord
Twitter/X
A friend or community member
Questbook
Other: ___________