Sandbox Nigeria Gamer Onboarding Tour

Complete all sections below when submitting your grant proposal under the Education, Onboarding & Technology category — then remove this part.

1. Project Overview

Please provide a concise summary of your project (max 300 words), explaining how it addresses specific education, onboarding, or technology needs within The Sandbox ecosystem. Include your project’s primary goals and target audience.

2. Problem Identification

What specific challenge or gap in The Sandbox’s education, onboarding process, or technology infrastructure does your project aim to solve? Please include any data, user feedback, or personal experiences that demonstrate this is a meaningful problem worth addressing

3. Solution Approach

Describe your proposed solution in detail. How exactly will your project work? What methodologies, technologies, or educational principles will you apply? Why is this approach better than alternatives?

4. Impact Measurement

How will you measure the success of your project? Please define specific, quantifiable metrics you will track (e.g., user completion rates, reduced support tickets, increased creator retention), and explain your target outcomes for each metric.

5. Technical Implementation & Timeline

Outline your implementation plan with specific milestones and deliverables.
For each milestone, include: description of deliverable, estimated completion date, % of total grant requested, how to demonstate full completion.

Milestone Deliverables Expected Completion Date % of Total Grant Request How to demonstrate
#1 x Month x% xxx
#2 x Month x% xxx
#3 x Month x% xxx
#4 x Month x% xxx

6. Team Qualifications

Describe your team’s relevant experience and qualifications. What specific skills or past projects demonstrate your ability to successfully execute this proposal? If you’ve contributed to The Sandbox ecosystem before, please highlight those contributions.

7. Budget Allocation & Sustainability

Provide a detailed breakdown of how grant funds will be used, categorized by development costs, educational content creation, testing, etc. Additionally, if applicable, explain how your project will be maintained or continue providing value after the grant funding period ends.

How did you hear about the Sandbox DAO Grants Program?