Is there anyone that has been tasked to compile the instructions for VoxEdit and Game Maker into User Friendly Tutorials? The “Tutorials” on YouTube are less than an HOUR long COMBINED and don’t scratch the surface.
This is woefully inadequate for the average person. It is inadequate for me and I am not average (not below either lol). It is extremely challenging figuring out what is possible to do with these programs. Simple animation tasks like making a characters eyes blink don’t work the same as other programs.
Other than scrolling through hours and hours of barely organized written instructions there should be a series where a game is developed start to finish (not in real time like they do on live streams I’m not trying to spend my life figuring out these things.)
A set of Logic Tutorials definitely need to be developed. A systematic explanation of what can be done with each item and how they can be used in combination. CyberDragon is working hard but i would die of old age before I could learn enough watching his live streams. Plus interrupting live streams with my questions in not ideal.
For example I want to make a poker game. I did ask on a live stream if that was possible I was told it is. Ok… where do I start? No clue. Read read read and maybe i might come across it?
If it is on the books to do and you don’t have anyone to do it, Powers That Be, I volunteer to take on that monumental task. Ideally a team would do this task so if anyone with more experience than I were on it it would decrease production time. I don’t mind saying that even though I am less experienced (in these systems) I would want to lead the team. Mainly because if there is anyone out there that is more qualified then I they don’t seem to be very motivated.
I honestly don’t know if I will ever be able to make an experience I can be proud of if I have to go at this pace. Plus the time it would take to parse these programs doesn’t seem worth it knowing that there likely is no way to monetize it that is reliable. It has not been shown that artists can thrive by improving the Sandbox.
If I were tasked with that JOB I would make a Curriculum like a college course and I would start with small spaces (the land is too big for anyone but a Pro) and build simple games.
For example I have a game I am trying to develop now that is basically a zombie game. It has 5 levels 5 mobs that mutate into 5 other MOBS Two Avatars and a Final Boss. The design and animation of the MOBS and Avatars in VoxEdit. The design and animation of the Props/Assets in VoxEdit, The design of the Swamp Landscape in Game maker. The Logic… I would have to have access to someone to help with that but I am a fast learner with the right tools. Go step by step through the process Live, and then Edit the content down with Voice overs and any additional graphics.
Here is a link to me painfully doing it wrong. https://www.youtube.com/live/QN2UYU08LN0?si=HqVUDMdiytWYeiPk
In addition to being a resource for Creative investors, this could be used in schools to teach young game enthusiasts.
I’m writing this because I am questioning if the devotion of the time will be worth the effort to make the Game but if I can Create this Content officially it would be worth it. Two Birds one stone.
I already applied as an Ambassador. I’m pretty sure I’m not suited for other tasks other than designing but I see a huge void for this content. Even though I am disappointed that The Sandbox isn’t all that I had hoped I still see it as a very innovative tool set that would be fun and useful to use if you could figure out how. I would want it to be accessible to all skill levels and I know I could, in the process of learning, package it in a User Friendly manner.
Oftentimes when I am attempting to work on my experience I spend many hours attempting things that may or may not work but then later discover that is not correct and usually (especially with blocks) there is not a quick remedy. So I have to repeat the same work over and over in new ways. Much of this kind of needless frustration would be avoided by ALL INVESTORS with some Content Creation on the part of The Sandbox.
If it is something that The Sandbox Team or SandboxDAO team is interested in let me know. I am willing to write a detailed SIP for it but I don’t want to waste my time doing that if its not seen as needed.
This would be an ideal arrangement for the Contract method you have clarified with Ambassadors since it would be easy to measure my productivity. I would also be willing to do the work in advance (like I do in real life) and only get paid if the Product is satisfactory.