SCRAPS - Return of the Comeback

Please complete the form below to submit your game project proposal for consideration.


1. Who is your team?


2. Project Overview

  • Game Title: SCRAPS

  • Game Genre: 3rd Person Multiplayer PVP Shooter

  • Short Description of the Game: SCRAPS is a fast-paced third-person multiplayer PvP shooter where players choose a mystical Spirit Orb companion. Each Spirit Orb summons a unique weapon, giving every match a fresh and unpredictable playstyle. The battleground is a chaotic scrapyard filled with deadly hazards like malfunctioning rusty robots and drifting poisonous bubbles. Outsmart your rivals, survive the dangers, and prove you’re the ultimate scavenger of the arena!

  • Do you have previous experience building this type of game?
    [ :white_check_mark: ] Yes
    Please share relevant links or examples:
    Avenge Sevenfold Horror GJ - Mansion of Pain (Top 10)
    BATTLEGROUND


3. Motivation

  • Why are you applying for support from The Sandbox?
    Despite SCRAP’s unique gameplay and potential, it didn’t receive much exposure during Builders Challenge 2, where it only reached the Top 86. I believe with proper backing, it can be further developed, improved, and introduced to a wider audience in the community. I also plan to implement a sustainable monetization system for SCRAPS, and if it succeeds, I am committed to sharing 10–20% of the profits with the Sandbox DAO as a way of giving back and supporting the ecosystem. With your support, SCRAPS can evolve into a flagship community-driven PvP experience that benefits both players and the platform.

  • Why did you choose to build this project in The Sandbox?
    SCRAPS was originally built on Game Maker 0.10 for a Builders Challenge, but with the latest version of Game Maker, I believe it can be improved significantly in terms of gameplay, visuals, and overall polish. The Sandbox’s evolving tools and ecosystem make it the perfect place to elevate SCRAPS into a more engaging and competitive PvP experience. My goal is to make SCRAPS one of the standout games in The Sandbox, showcasing what’s possible within this creative metaverse.


4. Timeline

  • Planned Milestones:
    • GDD Submission: July 25
    • Vertical Slice: Available Now
    • Blockout Check: August 18
    • Alpha Check: August 25
    • Beta Check: September 1
    • Post Production / Launch: September 12

5. Team Location

  • Country/Countries of Team Members: Philippines

6. Future Plans & Sustainability

  • What are your plans for maintaining or expanding the project after launch?

    :up_arrow: Upgrading to 0.12
    :water_pistol: Adding a new weapon every 2 weeks by conducting a voxedit contest for 6 months

  • Do you have a monetization strategy?

    [ :white_check_mark: ] Yes

    If yes, describe it briefly:
    :white_check_mark: Will create a set of special weapons available only to Scrap Key holders. Scrap Keys will be minted and sold to the Marketplace.
    :white_check_mark: Will join Builders Challenge
    :white_check_mark: 10%-20% of the profit on both Scrap key sales and Builders Challenge will be shared with Sandbox DAO

  • How do you plan to attract and retain players over time?
    :trophy: Weekly Tournaments - Scrap Key prize
    :trophy: Monthly Tournaments - SAND Prize
    :trophy: Special Sponsored Tournaments (Sandbox, Sandbox DAO, IPs, etc…)


7. Milestone Deliverables

For each milestone, please confirm your understanding and ability to deliver:

:round_pushpin: GDD Submission

[ :white_check_mark: ] Synopsis of game
[ :white_check_mark: ] Concept art, mood board





[ :white_check_mark: ] Game mechanics
[ :white_check_mark: ] Marketing & monetization plan
[ :white_check_mark: ] Budget breakdown

:round_pushpin: Vertical Slice

  • [ :white_check_mark: ] Focused demo level including Gameplay, FTUE, Narrative, Fun, Art Direction, and Technical review

:round_pushpin: Blockout Check

  • [ :white_check_mark: ] Level-wide check of terraforming, pathing, interactions (fights, NPCs, quests)

:round_pushpin: Alpha Check

  • [ :white_check_mark: ] First pass review of user experience, narrative, level design

:round_pushpin: Beta Check

  • [ :white_check_mark: ] Final gameplay feedback with detailed grading

:round_pushpin: Post Production

  • [ :white_check_mark: ] QA
  • [ :white_check_mark: ] Trailer and screenshots
  • [ :white_check_mark: ] Community channels active
  • [ :white_check_mark: ] Monetization ready
  • [ :white_check_mark: ] (Optional) Beta community playtest

7. Budget Breakdown

Category Description Amount (USD)
Player Rewards $200 monthly prize for 6 months $1,200
Voxedit Contest $50 every 2 weeks for 6 months $600
Catalyst for minting Scrap Keys 454 Common, 150 Uncommon $300
Marketing Social media postings, trailer video $900
Game Development Logics, upgrading to current Game Maker Version $2,000
Total $5,000

  • Where did you hear about the grant program?
    [ :white_check_mark: ] This forum
    Discord
    Twitter/X
    A friend or community member
    Questbook
    Other: ___________
2 Likes

Thank you for the application. I have a few reviews pending, and will get to yours ASAP.

1 Like

Thanks @KamiSawZe! I also have posted the Budget Breakdown.

Hi @markbagogames - I would like to accept this proposal, but with the currently accepted proposals, I do not have a big enough budget remaining to grant your request.

I would like to put this request on hold and see if we have some budget free up. There are still projects pending their KYC, and it’s possible other projects may decide to not more forward. So we will see what our options are in the coming days.

This particular grant program expires at the end of August, so the post-production milestone mid September would have been too late. But if the DAO sees this grant program as successful, there may be a vote to extend the length and expand the budget. We will need to wait and see.

In the mean time, I would encourage you to keep developing your project. It’s possible we may be able to at least support a player reward pool for what you’ve built, and you are always welcome to make a SIP for your project.

1 Like