Shakes Education and Onboarding Strategies for Sandbox DAO

  1. Project Overview

Project Name: Shakes Education and Onboarding Strategies for Sandbox DAO

This project aims to boost education, player onboarding, and creator retention within The Sandbox ecosystem through a multi-channel Web3 content strategy. With a following of over 7,000 on X (formerly Twitter). https://x.com/bigshakesalt , I will produce high-quality threads, videos, gameplay reviews, and educational breakdowns that simplify The Sandbox experience for new users and creators.

Using my connections in the gaming and guild community—including collaborations with top gaming KOLs, Web3 creators, and gaming guilds —I will bring real players into the ecosystem. Through organized game nights, live AMAs, and collaborative campaigns, we will create viral, grassroots-level content that helps newcomers understand, play, and stay engaged with The Sandbox.

The project’s core goal is to demystify The Sandbox for both players and creators while creating a retention-first funnel that empowers real users with tools, knowledge, and a sense of belonging in the ecosystem.

  1. Problem Identification

Many users entering The Sandbox are overwhelmed or confused by the onboarding process, ecosystem dynamics, or Game Maker tools. Despite its potential, The Sandbox still faces challenges in:

➥ Educating users quickly and engagingly

➥ Onboarding from communities already active in Web3 gaming

➥ Retaining creators and gamers due to a lack of continuous, engaging content

➥ Receiving repetitive support tickets due to lack of self-service education

Feedback from several gaming projects I’ve worked with shows a steep learning curve for newcomers, leading to high drop-off rates. This proposal addresses that gap by using storytelling, content marketing, and community-driven campaigns to solve the friction points in onboarding.

  1. Solution Approach

This proposal combines targeted education and community-based marketing using a mix of content creation, influencer partnerships, and community gameplay. The core solution includes:

➥ Content Marketing: Posting regular educational threads, tips, tutorials, and explainers about The Sandbox on my X account. Content will cover onboarding steps, play-to-earn guides, Game Maker tutorials, and ecosystem updates.

➥ Gameplay Strategy: Hosting regular gameplay sessions with gaming guilds am partnering with Some of their links below

https://x.com/itztmgg

https://x.com/mobilityguild

https://x.com/ashinaguild

https://x.com/elixirguild

With more communities in store that are filled with active gamers and solid contributor with I will onboard to sand box

and sharing recap content (highlights, wins, user reactions) to drive social engagement.

➥ Collaborations: Partnering with top gaming KOLs I’ve worked with in previous campaigns and guilds like TMGG to bring their communities into The Sandbox.

➥ Community Events: Organizing game nights, tournaments, and feedback loops to keep users engaged and educated in a fun, gamified format.

➥ Guild Formation & Community Onboarding / Creation

To boost retention and engagement, I’ll establish Sandbox-focused gaming guilds using my network of active gaming communities. These guilds will serve as onboarding hubs where players can learn together, access mentorship, and complete gamified tasks. This community-driven model will make onboarding more social, fun, and sustainable while turning members into long-term Sandbox advocates.

This hands-on, grassroots approach ensures real education and engagement, making it more effective than passive documentation or fragmented content efforts.

  1. Impact Measurement

This will be a two-month campaign, broken into two milestones—each measuring 50% of total deliverables.

Key success metrics:

➥ Content Outputs: At least 12 educational threads / post , 4 video explainers, 4 gameplay recaps, and 2 collaborations per month.

➥ Engagement Growth: Targeting 100% increase in The Sandbox DAO’s X engagement by tapping into active gamer and Web3 content audiences.

➥ Onboarding Metrics: At least 100+ and max 1000 new players onboarded across guilds and communities reached.

➥ Creator Retention: Ongoing interactions and tutorials will keep at least 70% of onboarded players active or returning weekly.

➥ Support Ticket Reduction: By addressing FAQs and user pain points in educational threads, we aim to cut repetitive queries by at least 30%.

The metrics will be tracked via analytics dashboards (X engagement data, referral links, game night participation stats), screenshots, and live data from my personal and partner accounts.

  1. Technical Implementation & Timeline
Milestone Deliverables Expected Completion Date % of Total Grant Request How to demonstrate

|#1| Launch 6 threads / post , 2 gameplay videos, 2 collaborations, 1 game night|1 Month After Grant Approval|50%|Screenshots, X links, engagement stats, referral signups|

|#2| Launch 6 more threads / posts , 2 more gameplay videos, 2 more collabs, 1 more game night + onboarding feedback report|2 Months After Grant Approval|50%|Screenshots, reports, analytics summary, user feedback|

Team Qualifications

I go by BigShakes https://x.com/bigshakesalt a recognized Web3 content creator, gaming strategist, and community builder. I’ve grown an audience of over 7,000 on X and have successfully worked with top Web3 gaming projects such as https://x.com/gameongamp , https://x.com/itztmgg , https://x.com/solnitegame?s=21, https://x.com/badmadrobots , https://x.com/crownchasergame , https://x.com/opencolosseum?s=21, https://x.com/shadowofferenor? and others—delivering education, gameplay content, tournaments, and collaborations.

Here are some of my recent contents

https://x.com/bigshakesalt/status/1924714389065682992?

https://x.com/bigshakesalt/status/1923263260674977853?

https://x.com/bigshakesalt/status/1922535020960374849?

https://x.com/gameongamp/status/1888905863999746484?

Although I will not able to share more and past collaboration content cause my former x account of almost 10000 followers was recently suspended cause of x glitch in the past few weeks but I was able to build back fast because of my active community on X and the connections I have

Here is proof https://x.com/bigshakesalt/status/1922169969636475115?s=46

I’ve led onboarding campaigns, organized community game nights, produced educational threads, and brought in notable KOLs and guilds to activate and retain players. My experience in content marketing, guild management, and Web3 user education positions me to execute this proposal efficiently. I also have strong connections with gaming influencers, guild leads, and content DAOs, allowing me to amplify reach quickly.

  1. Budget Allocation & Sustainability

Total Grant Requested: $5,000 USD

Budget Breakdown:

Category Allocation Amount (USD) Description

|Content Creation|35%|$1,750|Production of threads, video tutorials, gameplay recaps, and educational explainers tailored to Sandbox users.|

|Collaborations & KOL Marketing|25%|$1,250|Partnering with gaming KOLs and guilds to amplify awareness, reach new audiences, and create buzz.|

|Community Incentives|20%|$1,000|Hosting game nights, rewarding engagement, and offering small incentives to boost participation and learning.|

|Guild Setup & Management|10%|$500|Establishing and managing Sandbox-focused guilds, onboarding leaders and peer mentors.|

|Reporting & Analytics|10%|$500|Tracking content performance, engagement metrics, onboarding stats, and compiling progress reports.|

Sustainability Plan

Post-grant, the momentum created through guilds, partnerships, and content will continue organically. The guilds will remain active with peer mentorship, while evergreen content (tutorials, guides) will serve new users continuously. I will maintain these efforts through:

➥ Ongoing collaborations and campaigns with guilds I’m affiliated with

➥ Tapping into bounties, community funds, and co-marketing deals

➥ Scaling up with future DAO or brand partnerships for long-term growth

This strategy ensures that the educational and onboarding impact doesn’t end with the grant

it evolves into a sustainable loop of content, community, and creator-driven engagement.

  1. How did you hear about the Sandbox DAO Grants Program?

I heard about the Sandbox DAO Grants Program through a friend who’s active in the Web3 gaming space. They recommended it after seeing my work in onboarding and educating communities across various gaming projects.

1 Like

Thanks for submitting this grant proposal. We are happy to see an interest in The Sandbox DAO grant program and regional expansion.
The request of the application far exceeds the small grant allocation for this domain and cannot be reviewed further for that reason.
Should you want to continue with this initiative, an alternative would be to submit a SIP Idea to the DAO:

Thank you for your interest in the Sandbox DAO Grant Program.

Thank you for your response and for taking the time to review my grant proposal.

Yes, I’d love to continue with this initiative and explore submitting it as a SIP Idea. Before doing so, could you kindly share the current budget allocation or funding limit available under the small grant category? This will help me better understand the gap and properly position the SIP for review.

Looking forward to your guidance.

Of course. Currently this domain is looking for small grants applicants to with onboarding, education and tech ideas and are eligible for up to $750 USD if found to bring real value, be unique and realistically achievable.

Is it okay for me to reduce the deliverables to match with the proposed budget so as to make it more realistic and achievable

You are welcome to resubmit. Be sure to have clearly defined milestones, realistic goals and very detailed information.