SIP: Enhancing Player Participation and Ecosystem Engagement

Correct, or for simple one something like this The Sandbox DAO Proposals

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It could be like this The Sandbox DAO Proposals, or Popup Transparent Dialog in Game.

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And would the pop-up dialogue box require someone to go through the process of connecting their wallet?

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If a user logs in the TSB game with a connected wallet, they can sign directly when voting. However, if they log in via email or another method, they will be prompted to connect their wallet at the time of voting.

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It sounds achievable. How much of the whole job could a hired team by our DAO itself without needing TSB Product Team. Half? 80%?

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If we implement @meowl suggestion of adding menu items to the side navigation, the project will be approximately 80% achievable. However, I prefer a game-integrated popup that allows players to remain within the experience.

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How much can we develop that is ready for in-game integration before we canā€™t go any further without TSB Product Team help

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I havenā€™t had the previous experience with TSB game dev to make this answer.

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Is there a way to measure how much progress we can make just by ourselves with a hired dev team, then give the solution to TAB for interesting?

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is this smiliar to this question:

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Well, if this SIP passes and we hire a team, Iā€™m telling them to begin work immediately. Iā€™m trying to figure out how far we can get so I can schedule work out properly.

DAO Admin Team has previously said thereā€™s been a little difficulty getting in touch with TSB Product Team. If youā€™re saying 0% work can be done without TSB Product Team, then the first thing to accomplish isnā€™t this SIP, itā€™s getting in touch with the TSB Product Team.

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