✅ VoxBridge: A Lightweight Toolkit to Use Sandbox Assets Across Platforms

Hello team,

I’ve run into a few problems with the validation:

Milestone 1

  • The command voxbridge convert --input model.glb --target unity doesn’t work directly because the PATH needs to be added. This step isn’t explained in the documentation. I was able to get it to run with the command python -m voxbridge .cli.

  • Additionally, when trying to convert a file, I encountered the following error: [ERROR] Unexpected Error: ProgressColumn.__init__() got an unexpected keyword argument 'style'.

  • The Unity and Roblox import tests are still pending, as I did not see them in the video.

Milestone 2

  • The Benchmarks on three test assets (avatar, prop, building) before and after conversion are missing.

Milestone 3

  • Feedback from 5–10 Sandbox creators integrated into documentation is missing.

Let’s please review all of this.

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