Learning by Building: Creating The Learning Playground with With 1,000 Students

Hi @KCL appreciate you for tuning in to the Spaces! :grinning_face_with_smiling_eyes:

I’ll hop on in here to answer missed questions (so sorry about that!) and follow up questions you have.

Your link to the certification course is not working if oyu do not have an access can you provide an accessible version of it.

The courses are accessible here: joinmetaversity.com - just create a free account.

If you prefer not to create an account, here are Vimeo links to some of the courses:

during the space the answers about the rewards to residents/builders was not very clear and need to be clarified. What is the %age of the budget giving back to them? Is it variable based on number of people joining and so on?

We are intentional in rewarding active participation in the form of badges (NFT) and tokens. The rewards are usually a fixed amount per learner.
This can look like: each learner who accomplishes the Sandbox Crash Courses will be given a soul bound NFT and $5 worth of $SAND (that’s about 55% of the proposed Crash Courses budget)

Important also to me, taking into consideration the budget, is to know if there is a way that the DAO get reimbursed about this investment? Along these lines:

  • What is the business case from YGG and can the DAO benefit from it (Now and in the future)?

Thank you for bringing this up. It was an insightful point brought up by @theKuntaMC when we spoke.
We’d be open to exploring a possible revenue set up with the DAO from the LANDs developed by the students that graduate from the programs we run.

  • Another idea : Can some assets be produced specifically for the DAO during the program that can be used by the DAO?

Definitely! Part of the proposal is to create The Sandbox specific courses. We can further specify these assets and programs to include programs that are usable by the DAO and it’s community.

  • Can those course at some point be accessible for the DAO and/or made available to a broader audience?

100% YES! All the Sandbox programs and assets we will create through this proposal will be accessible by the DAO and the community in perpetuity :smiley:

Last but not least, I see a lot of value in the scaling this outside of the Philippine and I hope you manage offline to agree on a format to collaborate with @SasanSeyedi.eth . I heard as well that you have also communities in South America and in China. Do you have plans here to include them at some point?

This is something you can expect :+1:t2: We look at the PH as a region we will pilot this program to for this scale of 1,000 students. Global reach through our partners in different regions is part of the roadmap.

:pink_heart: I would be happy to get in a call with you @KCL so we can discuss these things in more detail. I’m about to add more details on this proposal (in the main proposal and also in the comments section). Do you think I can pick your brains some time next week? The community’s been great to provide me with more insights and things to consider. Would love to speak to you too! :grinning_face_with_smiling_eyes: My DM’s are open!

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Hi @DAO thanks for the feedback! Completely understand and it’s a sentiment that I have heard from other community members.

Big dreams need big resources! As I’ve mentioned in another reply here, we’ll be applying this grant on top of proven existing products we have. The learning path we have in place has inspired thousands of learners. We’d love to create this impact with The Sandbox.

We are very much open to the possibility of cutting down this proposal into milestones. I just want to make sure that the message is clear: this proposal is a sustainable plan to get from learner to opportunity in weeks. There are already a myriad of programs out there. We’d like to make sure we stand out by focusing on generating opportunities as a direct result of accomplishing the programs.

Would you have any tips on how you think we can break this proposal down without losing sight of the whole vision?

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Thanks again for having us on X Spaces @theKuntaMC ! It was such a fun discussion with the possibility of merging ideas with @SasanSeyedi.eth :flexed_biceps:t2:

Gathered a lot of insights and feedback in the past 2 days. I’ll go ahead and update the proposal before the end of the week.

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Hey @biancaygg! Sorry for the late reply, been preoccupied with issues of my own recently.

So reading through the proposal again, I find it reasonable considering the reach that YGG has and aims to achieve. I’m ok with the total budget, but I’d love to see the breakdown of the costs to be in tranches upon hitting a certain milestone, e.g first tranche of payment goes out upon successful voting of SIP, 2nd tranch goes out when you hit 250 active students, and then subsequently 500/750/1000. These are ballparks and i’d leave it to the Admin team to decide on the distribution, but a structure of such sort will give reassurance to the DAO.

Thanks!

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Any thoughts from other @Delegates on this one?!

: )

It would be cool to see this conversation advancing to help @biancaygg refine this SIP idea!

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I really like this idea—the vision of teaching 1,000+ students valuable skills is inspiring and definitely a big task. With your prior experience, scalability seems very achievable, so I have no worries there.

That said, I believe the program could and should be open to the wider community, especially virtually (e.g., via classes or video libraries), so anyone interested can join and learn—not just in-person students or regional participants. This is an amazing idea imo, and I personally wish we could expand this to the schools and universities in my area. The accessibility to these type of programs by beginners just coming into the ecosystem via building/creating, a program (ex. A Sandbox101 type class) similar to the gaming experiences hosted by TSB that teach you how to play the game, this would be a how to build, using the tools offered by TSB gamemaker and VoxEdit in a more inviting, less competitive, setting vs a gamejam or vox contest.

Also, playing off what @DAO said, im sure everyone would appreciate a more detailed budget breakdown to understand how funds are being allocated with milestones.

I feel this is a type of program keeps both, builders and gamers, flowing into the DAO/TSB funded/created experiences and this benefits the entire ecosystem. :bat:

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This initiative is truly forward-thinking! The Metaversity Learning Playground effectively scales a successful model to equip 1,000 students with essential digital and critical thinking skills. By utilizing the Sandbox platform, it creates an immersive, hands-on educational experience rooted in the real world. Its emphasis on practical skill development, industry partnerships, and motivating incentives like NFTs makes it highly engaging. This project has the potential to transform digital education in the Philippines, nurturing a new wave of metaverse creators and innovators while strengthening The Sandbox’s role in education. With a solid implementation strategy, measurable outcomes, and a strong commitment to transparency, this proposal stands out as both impactful and inspiring. Let’s make it happen!

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Hello @biancaygg, considering the interest on this proposal, we’d love for you to take the next step! Please take a moment to read the guidelines and submit your proposal filling the form. The admin team will be happy to support you in refining it.

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@DAO @batmann @hishmad thanks so much for the support and the feedback.

A detailed breakdown of budget is much overdue here for the rest of the community to see :slight_smile: Setting milestone based tranches - 100% getting behind this too.

@batmann on your comment :

That said, I believe the program could and should be open to the wider community , especially virtually (e.g., via classes or video libraries), so anyone interested can join and learn—not just in-person students or regional participants.

When we make these programs and on-demand classes, you can be assured they’ll be in english primarily for accessibility. We can then spin these off into other languages should we need to further localize!

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Thank you @Geraldine I’ll get right to it :rocket:

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yes @theKuntaMC , when i read Philipine/education/university/Money , i just think about the guy (sorry don’t remember the name) who is banned from deposing SIP, is there any link berween this 2 person ?

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There is no connection between “Sandbox Academy” and “Metaversity,” no.

@biancaygg suggested possibly posting a comparison table to demonstrate their differences in strategy and organization.

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Yes please.

Sandbox Academy is still going strong. Despite the incident, he has continued posting updates and by all accounts it appears he has proceeded with implementing the SIP as expected.

A comparison table would help me understand where the overlap is and isn’t with a second Philippines education effort.

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@sebga @Lanzer no worries on the confusion, happy to clarify this.

Metaversity and SIP12 (Sandbox Academy) are NOT run by the same group and NOT related at all.

@KCL had posed a similar feedback a few weeks back when he asked me to comment on it. It was great of him to allow me to share our key differences: Learning by Building: Creating The Learning Playground with With 1,000 Students - #15 by biancaygg

Putting it as a table here for a better visual view:

Lastly, it is worth noting that we will be able to easily replicate these programs across YGG’s regional partners. I talk about this briefly (and more!) on our spaces with @theKuntaMC . AI notes are here: Learning by Building: Creating The Learning Playground with With 1,000 Students - #19 by theKuntaMC

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Interesting. I appreciate that you wrote very kindly about @markbagogames 's Sandbox Academy and didn’t degrade his efforts to raise yours up.

I think you clearly laid out how your effort differentiates from SIP-12 and how the outcomes are unique enough to justify two education programs in the same country.

I’m leaning toward supporting your SIP based on what you’ve presented.

Follow-up question on Path to Opportunity. How is the “integrating students into YGG ecosystem” opportunity structured? As in, are they signing employment or freelancer contracts with YGG? NDAs? Noncompete agreements? How are these relationships handled?

I need to get a feel for what those students will be experiencing. I’m not too familiar with YGG, so apologies if this comes across as rude. A known risk with corporate recruitment funnels is appearing to give opportunity but then turning into something overly burdensome to be in and unreasonably difficult to leave.

Hope that came across as respectful. I appreciate your time! :slightly_smiling_face:

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Given the scale and real-world impact of the initiative, DAO support may serve as a catalytic starting point, but additional backing from institutional or ecosystem partners is essential. Public-sector engagement (e.g. DepEd, CHED) and strategic alliances with education-focused tech companies (e.g. Canva, Microsoft, Globe Telecom) would enhance both the program’s sustainability and its perceived legitimacy within formal education and community environments.

Incorporating this broader support structure would help ensure long-term success and wider adoption.

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Hi @Lanzer thank you so much for the thoughtful feedback! I don’t find your questions rude at all :smiley:

I have huge respect to all kinds of community builders. I consider myself one!

Follow-up question on Path to Opportunity. How is the “integrating students into YGG ecosystem” opportunity structured? As in, are they signing employment or freelancer contracts with YGG? NDAs? Noncompete agreements? How are these relationships handled?

To be very honest about this, we do not have a formalized opportunity pathway YET. We have shades of this in the form of seasonal gigs and paid apprenticeships. This is a flexible, community-based system to connect learners to real gigs and project-based work-like collaborations with YGG partners or brand experiences in The Sandbox.

I also want to highlight that YGG is building a group-based platform (think Facebook Groups meets Upwork) that helps groups organize themselves, learn and find opportunities together.

Rather than focusing on individuals, we’re creating guilds (groups) that specialize in certain games, platforms, or skills. This grant will help us build a dedicated group of Sandbox builders, ready to tackle creative challenges together!

A known risk with corporate recruitment funnels is appearing to give opportunity but then turning into something overly burdensome to be in and unreasonably difficult to leave.

The concern is very much understandable. Our approach is the opposite from corporate recruitment models: empowering community groups with flexible pathways, so participants can take what they learn here and apply it wherever they choose.

The success metric we have is the how many people go from learner to hired talent BUT we do not (and will not ever) require them to only take opportunities within YGG or with YGG partners.

Hope this is clear! We’re very much open to feedback while we are still building the opportunities part of things.

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I agree with you here 100% @sebga ! We don’t plan on doing all of thse big things alone. I’m a big proponent of win-win partnerships and collaborations.

On public sector ties: we’re already collaborating with the head and regional offices the Dep’t of Information & Communications Technology (DICT) for the MFW Caravan of YGG - a nationwide caravan to showcase digital opportunities to more Filipinos. Learn more about our Metaverse Filipino Worker movement through this 38 min docu on Youtube.

On tech partners: definitely something we are looking at, starting with the work tools that people already use like Microsoft, Google and Canva.

There’s a lot of touch points and key partners we can bring this too, as you’ve suggested. Which makes this whole thing very exciting. It’s all a matter of showing them what we’ve done and the impact we’re able to do.

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Hey everyone! Just dropping by to let you know we’ve officially submitted our proposal to the DAO. Thank you all for your amazing feedback and support so far. It’s been instrumental in shaping the proposal.

We’re really hopeful about getting to run this program and trailblaze new paths in education and opportunity. We’d love your voting support when the time comes. Let’s make it happen together! :rocket:

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we do not (and will not ever) require them to only take opportunities within YGG or with YGG partners.

I think that’s clearer, yes. From this I gather there are no non-compete agreements. Do you require NDAs and employment/freelancer contracts?

That exciting to hear about. I use UpWork quite a lot when I have staffing needs for my company. When your platform becomes public, please let the DAO know. :slight_smile:

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