GM DAO Members!
I’m proud to share with you my first SIP ever, designed to demonstrate The Sandbox’s potential to onboard brands, and the possibilities for creators to thrive in this ecosystem!
I’m unsure it can fall into current SDGP Timing, but I still wanted to share it here and gather your feedbacks!
Q1 – Name of your Grant
Metaverse Odyssey: Igniting Grassroots Brand Integration
Q2 – Total Grant amount in USD ($)
$12,000
Q3 – Evaluation Factor – Specific
The ‘Metaverse Odyssey - The Sandbox Edition’ is a cross-platform gamified brand experience designed to demonstrate The Sandbox’s unmatched potential to onboard both brands and players through immersive storytelling, social events, and brand integrations.
Our objective:
-
Host a season (1 month) of Metaverse Odyssey events in The Sandbox, blending community competition with brand-driven narratives.
-
Actively convert event participants and brand partners into long-term members of The Sandbox ecosystem.
-
Create weekly original live events to stimulate The Sandbox community.
-
Deliver a custom experience that highlight The Sandbox’s creative flexibility and allows for partners integration.
-
Leverage this event to spot active TSB players & creators, and allow them to win a ‘Tiny Fighters’ community members pass.
By offering a low-risk, high-reward entry point for brands, The Odyssey becomes a live case study proving how The Sandbox can seamlessly integrate external brands, energize the ecosystem & attract new active players.
Understand what’s the ‘Tiny Fighters’ reading our Tiny Paper : https://pitch.com/v/tiny-paper-da439f
Q4 – Evaluation Factor – Measurable
Milestone 1 – Pre-Launch Production (60%)
-
Finalize our game production in The Sandbox.
-
Find 3 brands to collaborate with into this event.
-
Create 3 custom avatars and quests tied to the Odyssey’s partners.
-
Prepare the promotional campaign.
Milestone 2 – Live Event Series (30%)
-
Host 2-3 weekly Game Nights featuring brand integrations, creator showcases, and narrative-driven quests (Based on the Tiny Fighters lore and brands needs)
-
Attract 500+ unique participants, with at least 30% being first-time Sandbox players.
-
Gather testimonials from participating brands highlighting the ease of integration.
Milestone 3 – Post-Event Impact & Expansion (10%)
-
Publish a public “Onboarding Impact Report” measuring player conversions, brand satisfaction, and engagement metrics.
-
Share a case study with The Sandbox DAO to present to future potential partners.
Q5 – Evaluation Factor – Accountable
Primary Contact: Robin (@Alesoir_voxAlesoir_voxAlesoir_voxAlesoir_vox – Founder of Globo Studio & The Tiny Fight@Napadelisrs)
Secondary@NapadelisContac@Napadelis**:** Mayeul (@Napadelis – CTO of the Tiny Fighters)
Robin is directly accountable for execution, creative direction, and community engagement.
Q6 – Evaluation Factor – Realistic
Impact on The Sandbox ecosystem:
-
Brand Onboarding Showcase: Demonstrates a full integration cycle for brands, from concept to in-game presence, making it easy for future partners to see the process and ROI.
-
Player Onboarding Engine: Introduces external gaming communities to The Sandbox through engaging events, ensuring high retention thanks to social features.
-
Content Visibility: All events are documented and repurposed into social media content, giving The Sandbox sustained exposure.
-
Creator Ecosystem Growth: Highlights The Sandbox as a platform where creators, brands, and players meet in a mutually beneficial loop. Show studios that it is possible to lead successful campain for brands by themselves on The Sandbox.
The Odyssey serves as a proof-of-concept activation that can be replicated to onboard multiple brands and their audiences at scale, with a community-centric perspective.
Q7 – Evaluation Factor – Timely
Timeline :
-
Milestone 1 : September/October - Game builds, avatar creation, promotional launch.
-
Milestone 2 : Novembre -The Odyssey is happenning!
-
Milestone 3 : December - Results publishing
Q8 – Evaluation Factor – Disclosure
Who benefits:
-
The Sandbox DAO – gains a tested, measurable brand + player onboarding blueprint to use in future partnerships (coming from the community, and not onboarded by TSB themselves). Blueprint that independant creators can make it leveraging TSB tools.
-
Partner Brands – gain integration into The Sandbox ecosystem with direct audience engagement and social content.
-
TSB Actual community - Enjoys fresh gameplay, exclusive rewards, and social events that make The Sandbox more active, engaging, and rewarding to play.
-
Globo Studio (Tiny Fighters creative studio) – gains visibility and strengthens brand onboarding processes within The Sandbox.
The Tiny Fighters X account : https://x.com/TheTinyFighters
The Tiny Fighters Website : https://www.tiny-fighters.com/
How did you hear about the Sandbox DAO Grants Program?
I’ve heard about the DAO Grants Program as a long time community member, and am applying thanks to a friend who encouraged me to participate.