Sandbox Build & Sell - A Builders Challenge Game Publishing Initiative

:memo: Summary Response

Thank you for sharing such a creative idea during these challenging times. I appreciate the intention to empower both builders and LAND owners through collaboration.

However, I believe there are a few fundamental limitations that must be addressed for this initiative to be truly effective:


:wrench: Technical Concerns

  1. Asset Ownership & Reusability Are Not Yet Clear
    From my experience, it’s still unclear whether assets used in a published experience are permanently bound to that project or remain available for other uses.
    Without a clear framework, selling or transferring ownership of a game experience is technically risky.
  2. Needs a More Robust Tokenization Layer
    To enable scalable experience trading, we need a framework that combines:
    Experience + NFT + Token Mechanics — similar to the concept of Pump.fun.
    I previously proposed an idea called “SAND.fun” around this concept here:
    :backhand_index_pointing_right: DAO Proposal - SAND.fun

:light_bulb: Suggestion

Rather than directly selling pre-made experiences, I suggest The Sandbox first explore tokenizing game experiences as digital assets (e.g., Experience NFTs). This would allow:

  • Clear ownership and revenue rights
  • Secondary market listings
  • DAO-based governance for experience curation and utility
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