The SANDDAO Podcast - An educational & news show about the Sandbox DAO

At it’s height in 2021-ish, videos were getting 1K+ views. But nowadays, videos are getting 100 views. That seems to be somewhat consistent across the board.

However, most of the engagement on Twitch and Twitter is pretty up there. I’m seeing 20+ live viewers on Twitch and 30+ attendees on Twitter… That’s pretty exceptional

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I’m currently watching the Sandbox AS4 Closing broadcast.

Twitch: 132
Youtube: 7
X (Twitter): 15.8 K

Twitter does not provide accurate data on video and live streams.

My point is that Sandbox itself has been publishing video and doing live for years. There are also many sandbox broadcasters. these people broadcast outside the sandbox as well. The total number of viewers they see does not exceed 200 instantly.

In short, a unique 1000 people do not watch 1 broadcast in total. In a general broadcast with Sandbox in it.

DAO is an even more restricted area. With a rough estimate, the highest number you can get is 60 instantly.

My suggestion.
Keep the videos shorter.
Keep the live streams shorter.
Play games from DAO in live streams.
Summarize and guide the SIP topic as much as possible.

People like to see concentrated information and short videos. Nowadays, the average viewing time of a video is about 6-8 seconds, and on topics of interest, not more than 2 minutes.

I understand the effort and energy you put in, but I know that you can be much more successful by spending much less.

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I struggle with feeling less authentic and credible when cramming a 2-hour topic and to a 30 minute rush episode.

I know you’re right, but I struggle with it nonetheless.

Hey all! My SIP is up for voting! I wanted to address the Council’s “negative” recommendation. I think their rationale leaves out some important information, which I responded to in my Problem Description section.

Council Recommendation

Council Recommendation

Recommendation: Negative :frowning:
The council does not support funding this proposal due to concerns about cost efficiency and performance relative to existing initiatives. The SANDDAO Podcast’s budget request of $1,000 per episode is significantly higher than the production costs of The Sandbox DAO’s Diggin’ in the Sand (DITS) podcast, which is produced for less than $400 per episode. Additionally, performance data shows that 48 of the 50 SANDDAO Podcast episodes have achieved fewer views than the last three episodes of DITS, which garnered an average of 106 views per episode on YouTube (total of 317).

While the SANDDAO Podcast has made notable contributions to the community, this proposal lacks evidence of scalability or a clear plan to deliver superior results compared to existing DAO-supported initiatives.*

My response via Problem Description section:

DITS has the advantage of Sandbox branding, SANDDAO has received little to no reposting from the Sandbox account and was forced to build everything from scratch. The highest Sandbox DAO video has 215 views, SANDDAO’s highest is only 25 views less than that. SANDDAO streams episodes live to Twitch and has exceeded 20+ live viewers about 4 times, and 10+ live viewers about 15 times.

Scalability will be achieved by expanding the team to reach audiences not yet accessed. The $1000 per episode supports editors earning a livable wage, interpreters for our international guests–such as Seba (French–Ep 38) & MetaFutura (Italian–Ep 24), and other expenses necessary to operate a business.

Also,

  • I’m not sure the Council’s $400 per episode accounts for the real cost of DiTS, referring to overhead and the cost of Kunta’s time.
  • The editors I found on UpWork and Fiverr charge very reasonable wages and total cost was heavily negotiated down during curation with the DAO Admin team.
  • As @theKuntaMC will no doubt agree, Diggin’ in the SAND (DiTS) and SANDDAO cover very different topics. We complement one another, we’re not in competition with one another.

Finally, the budget I requested is 0.3% of the DAO’s 15.5M $SAND budget. I think this is a worthwhile request of DAO funds.

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I think it is a proposal that makes sense, which brings and will bring support and visibility to the DAO. Democratizing and making the various topics of the DAO accessible via podcast is something the DAO should at least try to support.

2 points noted in the comments which I agree with:
1- the format is long, a lot of information I agree but having a short version would be interesting.
2- perhaps limit the number of platforms

Overall this SIP seems relevant. The amount for an episode seems a little high but not excessive. Maybe an effort could be made on the amount or number of podcasts to be produced.
It seems logical to try the experiment. I support.

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I am in favor of this SIP for a few reasons:

  1. The budget is relatively small, so we could fund 100+ of this type of initiative over the course of a year
  2. Lanzer has proven to provide a fundamentally different viewpoint from the Sandbox Council and the DAO itself that has strengthened our DAO substantially. I credit his work in part for the pressure we put on the DAO to increase decentralization.
  3. With respect to the Council’s negative opinion, I think we should mostly entirely disregard these going forward. Frankly, I don’t know anyone on the DAO council, they aren’t in tune with the Sandbox, and they have a reason to specifically dislike Lanzer for being critical of the DAO. I don’t go as far as others to say it needs to be disbanded or anything like that, but I don’t weigh their opinions on these matters very heavily. If they explain their rationale better or start being more present in public discussions I may change my opinion on this.
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@sebga
Strongly agree on your shorter format recommendation

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Let me just get this out of the way: I am a HUGE proponent of community content complimenting (working alongside) official branded content for any ecosystem – we are stronger together, and the community deserves more than one perspective.

I will never vocalize a personal position on a SIP, to remain wholly neutral. Nor will I work to influence any outcome in my favor behind the scenes. In fact, in this case, my only work with Lanzer was to help him get this to a place the community and the council would support (which was mostly about the budget and the length of each episode).

However, @cryptodiplo, I want to address your mistrust in the Council’s recommendations. – The Council has the DAO’s best interest in mind. Just like you and I. And just like Lanzer. You claim they aren’t “in tune” with the TSB, but they have been part of the ecosystem just as long as the rest of us, have built experiences, and worked to create this community. You may not “know” them personally, but we are all going to have to start to lend each other some level of trust. Your suggestion for them to be more present in public discussions is VERY VALID and I have suggested this to them myself. However, not everyone whose heart bleeds Sandbox blue spends time on servers; in fact, most probably don’t, especially if they’re not gamers themselves but more on the builder or admin sides.

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Can confirm, Kunta has not given me any preferential treatment or special advantage, nor would I want him to.

A short-term special favor is not worth the long-term damage to the DAO. I want this SIP to pass because SandFam agrees that these podcasts are valuable, not because someone with insider knowledge greased the skids and made it easy for me.

DAO Admin had him critique my SIP as part of curation due to his extension expertise in producing podcasts, and that’s what negotiated me down to the 15 episodes and
$1K cost per episode that you see now.

I think the only problem here is the traffic, but it is not a problem this SIP could solve, The Sandbox and the Sandbox DAO need more attention from the market. I saw @Lanzer already made around 50 episodes of podcast to promote the DAO for free, I there anyone who did the similar thing worth for supporting?


By the way, I’m curious about how everyone feels about this thing at the top of an SIP :joy:

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I share the exact sentiment as you.

But I’d also say that I see the SC’s POV. It’s their job to be consistent in their messaging. They gave a negative recommendation for SIP-15, ‘Metaverse and Disability: a new work frontier’ as well, for it’s limited impact Vs cost.

I feel it will be much better to put this under the SIP for people to see at least after reading the SIP.

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Just came across this SIP, and I’m honestly blown away. If I’m understanding this correctly, we’re voting on whether to fund a podcast focused solely on The Sandbox DAO—not the actual game, but its DAO? Which we already have a podcast for! What’s the point?

This feels like creating a fan page for a fan page of a product. Meanwhile, platforms like Nifty Island are busy rolling out exciting features and opportunities for players, and here we are debating how to get voters more engaged with the DAO? Let’s be real—no one cares about the DAO right now, at least not enough to justify this.

On top of that, the delegates already control the majority of the voting power (based on the last two SIPs). So what’s the point of even trying to get more people involved when their votes won’t make a difference anyway?

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I understand your reasoning, but in addition to having convictions we are here (the delegates) to listen to the opinions and arguments of the community.

The strength of TSB lies in its experience and seniority. That said, I agree, to progress, you have to analyze what is happening elsewhere and adapt.
DAO is an essential aspect, it is precisely with this tool that we can put our ideas into shape.
For example, if you find that certain actions would be necessary, you should share them here, we are here (in the dao) to support good initiatives.

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I didn’t mean to suggest the delegates are intentionally skewing things. What I’m saying is that, from a lower voting power perspective, it’s hard to ignore that over 90% of the votes come from just 8 people. Especially when we’re voting on insignificant proposals like this, we are just damaging the credibility of the DAO if we vote yes.

I also gave a suggestion on NFTs and the Sand token a while back that would have benefited the entire ecosystem, but it feels like the DAO has become more of a tool for individuals to fulfill their personal agendas rather than driving meaningful progress for the community.

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Hi @cryptokoosha
I understand your point of view, but the only way we can shape the SIPs we want and need is to participate in voting. Every vote, whatever the outcome, whether it reaches quoruom or not helps shape how future SIPs are proposed and structured. So I encourage you to participate and vote, because we can all build a better Sandbox responsibly, only through the DAO.

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Hi @rocksymiguel

That’s exactly why I’m here commenting. On the contrary, I’m saying we need to vote and vote no to this. We’re setting a bad example for the community by funding something like this. Now, everyone might start thinking they need to be paid to do anything for The Sandbox, and that could kill the authenticity of the community. We need to prioritize initiatives that genuinely benefit the ecosystem.

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Hey @cryptokoosha, I understand your POV, for funding the podcast, delegates controlling the vote as well as needing to be paid to do anything for The Sandbox.

In regards to the podcast, I see no reason why we shouldn’t have more than 1 podcast. As you’ve said, no one cares about the DAO right now, and so we what we need is different angles of outreach. @Lanzer has been doing podcast about the DAO since its inception, covering various topics that Digging in the Sand hasn’t/doesn’t intend to cover.

As for delegates controlling the vote, well I was in your position thinking the same only just 2 months ago, prior to the introduction of delegation, seeing whale wallets vote with 2-3m VP of THEIR own VP. Coming from experience being in metaverse DAOs the past 3 years, there’s never a perfect answer for whale wallets voting, including delegates.

With 12 delegates each holding at least 2m VP, and each representing a certain region of TSB, it definitely feels more more balanced now. Delegation isn’t just about 1 person voting with 2-3m VP, each delegate wallet consists of multiple members of a community that think alike, combining their VP into 1. So while it seems that a small number of ‘people’ control the vote, its a bigger group than you think. I’ll use myself as an example:
delegatess
On paper, I represent 18 wallets, but last I check, I’m representing more than 30 (wallets in ETH/Polygon network isn’t reflect accurately), ranging from individuals, to studios. Divide that by a total of 2.9m VP, that’s less than 100k a wallet.

What I can suggest, is to engage with 1 or more of the delegates that you think resonates with you. You can still vote individually AFTER delegating, your vote will take precedence over the delegate’s.

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Hey @DAO

Thanks for your thoughtful response.

Regarding delegation and voting in the crypto space, as you mentioned, there’s no perfect solution, and maybe the way it’s being done in The Sandbox is the best we’ve seen so far. However, to counter your point, rabbitholegg.eth has 28k delegators but only 6k VP. (although its questionable why with so many delegators it has such a small vp) but it shows in crypto VP > users

Now, while we’re discussing delegation, I have a question: if my friend and I both delegate to moezz.eth,

does that mean if we vote “no” 2 to 1, will moezz.eth vote “no” on the SIP, or does delegation mean “do whatever you want, I trust your judgement”? If it’s the latter, then it seems the representation is more of a formality, and as i said the 12 delegators with the most power really control the majority.

As for the podcast, I get your point about Lanzer’s dedication with 50 episodes, but if no one cared before, what makes the next 15 episodes any different? Why would it spark the change we need?

Also, what metric do we have to determine whether this SIP is a success or not? There’s no clear criteria for success here.

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@cryptokoosha , If you DON’T vote and Moezz does, Moezz’s wallet will add your VP to his. If you DO vote, then your wallet pretends it isn’t delegated and Moezz’s wallet won’t use your VP.

Regarding SANDDAO.

Multiple episodes have reached 20+ live viewers on Twitch with interactive community chats and I’ve interviewed about 36 people…there are plenty who care. SANDDAO has been trending up with subscribers, views, comments, retweets, podcast downloads…DAO funding is going to help me trend up faster, but as @Oldwon pointed out a few messages above, it’s not going to solve Sandbox’s player retention problem, or make people SAND millionaires, or make us Roblox.

SANDDAO podcast isn’t built to solve that. It’s built to address the lack of understanding of a DAO that oversees a 15.5M SAND budget (valued $8M). I’ve built SANDDAO to be an independent source of information that SandFam can use when deciding who they want to be in the DAO and how they want to contribute.

I didn’t know what a DAO was before it was launched in May. Most of us didn’t.

Click this for context

When it launched, I researched what a DAO was and used my previous podcasting experience to share what I learned through live stream and recorded content. I started first with hosting community panels, then I interviewed SIP authors and delegates and board members like Seb, shared my own SIP experience, interviewed other DAOs to share lessons they learned, covered new updates that happened in the DAO. Then I started delving deep into how the DAO is structured and what is happening behind the scenes.

I’m a homegrown podcast borne from trying to understand this DAO thing, and I’ve kept it going because there’s more to understand. I know I’ve helped others understand this thing too, and I’m requesting funds because I want to keep going.

And for 0.3% of an $8M annual budget…I think that’s a bargain.

Click this for a spoiler on the 90 slides of research I just finished figuring out what a Foundation Company is and how it affects SandFam

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