SIP-19: WakeUp Labs creating The Sandbox UGC Platform Development Team

I can confirm that the announcement of the RFP was done before on the forum and we could have commented on it at that time. i also realized that the RFP maybe came at a time before the announcement of the delagates and engagement was still low.
A sa final note all remarks are valid and we ar DAOing and progressing. Admin team will learn from that and now we have this vote. Lets make it pragmatic and vote โ€œabstain/none of the twoโ€ to discard this SIPs or vote for one of the 2 if you think an extra UGC is needed. Love all that passion SandFam

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I was also somewhat aware that the DAO was looking for teams of developers to apply a few months ago.
But I recognize that it is my bad for not being aware of this proposal at the time.
But I think itโ€™s true, we just have to be pragmatic at this time.

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In the US (TheVisionEx and myself) and UK (our lead web developer) that is a pretty normal rate for a studio to bill clients for skilled programers. It also accounts for overhead costs like software โ€œseatsโ€ (licenses for enterprise software), hosting and bandwidth, etc.

So thatโ€™s not a a full $125 an hour to a single programmer, thatโ€™s what it costs to pay them + required taxes + business operating expenses.

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Yeah, I definitely think the abstain vote is a good way to indicate that you would prefer neither of them. I agree that the abstain option should be renamed to โ€œnone of theseโ€

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I voted for The Council, already saw their concern and commitment to the community, obvious choice for me.

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Hi KCL, I read your comment on your vote and checked back here. Iโ€™m sorry I missed replying to this sooner - Iโ€™ll lay blame on the reply structure making me jump up and down through the timeline. :sweat_smile:

I think itโ€™s a noble idea to suggest the teams working together, but from a practical side, I donโ€™t think it makes very much sense. I already have a strong rapport with Joe and Tom - Joe and I working together for nearly five years, and Tom having collaborated with us on two websites already.

Absolutely no shade to throw in Gonzacoloโ€™s direction, but I just havenโ€™t worked with him or his team before, and I donโ€™t know much about them. Iโ€™m confident in my teams ability to execute on an objective given a budget, but I canโ€™t vouch for our ability to work effectively with WakeUp Labs.

Additionally Iโ€™m not sure how adding more people would make the whole project more cost effective. I think if the DAO would like one team to integrate some ideas from the other team, thatโ€™s something that can be discussed and worked into the roadmap.

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Hi KamiSawZe,

Thank you for replying. Better late that none. I can understand that it is easier to work with people that you are used to, Gonzacolo repsonding more or less the same and I respect this.
In the meantime I wish you both good luck for the voting and letโ€™s see what the community decides.

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hey @rocksymiguel
I tend to agree with you when you say that we should talk about it first. But on the other hand, I tell myself that the โ€œabstentionโ€ vote amounts to the same thing.
It is true that we should perhaps avoid exceptions, this will avoid disputes in the future.

Despite everything, I have the impression that it remains a useful tool for everyone.
My vote is influenced by the visibility that the Coucil QA members has had in TSB for a long time, which makes me think that they have a sharp and relevant overall vision.

I feel sorry for the other team, I would have liked everyone to work together but that doesnโ€™t seem possible.
So Iโ€™m thinking of voting for team A (the council QA)

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Hello everyone! We are glad that the voting process has begun.

This process has provided insights and lessons that will improve The Sandbox DAO.

Now that the initial excitement has passed, we would like to share a few thoughts:

  1. RFP processes are often initiated by DAOs, core teams, foundations, or technical teams behind the DAO. Each community determines its own process, budget, and timelines.

    It became clear that, for this DAO, while running RFPs is essential, the community would like a โ€œtemp-checkโ€ to either support or dismiss an idea.
    We also see this as the right approach.

    In this case, there was an attempt to do so, though it was not very explicit:
    Forum Link

  2. Our product has always aligned with the RFP requirements, as this approach has consistently led to the best outcomes.

  3. We applied because we saw the opportunity and viewed it as a way to start engaging with The Sandbox DAO. We were already involved in the ecosystem and wanted to contribute in areas where we could add value.

  4. We proposed a competitive budget. WakeUp has a senior technical team with experience working with Optimism, Arbitrum, Coinbase, Starknet, and ParaSwap, among others top players.

    We understand how to communicate and provide regular updates.

    This experience is something The Sandbox DAO NEEDS, and we are ready to contribute.

    We see it as strategic to incorporate fresh perspectives from other ecosystems to understand what worksโ€”and what doesnโ€™t. New viewpoints can foster balance, drive innovation, and help prevent future disputes.

  5. We hope to be selected for this initiative. If not, we now have a better understanding of the community and the challenges The Sandbox and The Sandbox DAO face. This will help us stay engaged and propose solutions to improve the DAO and the ecosystem.

  6. We remain open to feedback, ready to listen, and willing to discuss necessary changes.

    On Friday, we will be participating in the community call/space on X. It would be great for anyone with questions to join us there! We look forward to seeing you!

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I think youโ€™re suffering from finding yourself facing Alexโ€™s team. They have a reputation in the ecosystem which makes you want to entrust them with the project, but it is true that your budget is really interesting.
Iโ€™m waiting for Friday to listen to you.

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Far from being a burden, itโ€™s a pleasure to chat with others in the ecosystem. See you on Friday! :slight_smile:

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Yes I know, I think that for the moment it is time to be practical and focus on what the proposal intends to present. (I am trying to advocate that topic in another proposal that I was โ€œableโ€ to enter into discussion in time, and maybe we will have time for that to be added)


Waiting for the Space of this SIP, I already have some questions for @KamiSawZe , @Gonzacolo and The DAO Admin Team. :smiling_imp:

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Yeah Iโ€™m still on the fence too. I see merits in both proposals. Iโ€™m looking forward to the space.

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[INDONESIAN]
SIP-19: Proses Pemilihan Tim Pengembangan Platform UGC The Sandbox

Ringkasan Singkat;

Apa:

Berdasarkan Permintaan Proposal dari DAO The Sandbox, kami telah menerima 2 proposal. SIP ini akan menentukan kandidat terpilih yang akan bertanggung jawab atas pembuatan dan pengelolaan Platform UGC The Sandbox.

Mengapa:

TSB DAO bertujuan untuk memberdayakan komunitas dengan cara memberikan kepemilikan platform kepada anggotanya. Platform ini akan meningkatkan visibilitas dan aksesibilitas pengalaman para kreator di The Sandbox melalui situs web UGC independen, yang pada akhirnya akan mendorong peningkatan trafik, keterlibatan pengembang, dan retensi pemain.

Bagaimana:

Platform ini akan diimplementasikan oleh tim yang terpilih, dengan dukungan pendanaan dari DAO. Tim ini juga akan mengembangkan model pendapatan agar platform dapat terus berjalan dalam jangka panjang.

Kapan:

Berikut adalah jadwalnya: Diskusi dimulai 11 Desember. Pemungutan suara dibuka 25 Desember dan berlangsung selama dua minggu. Para kandidat memiliki waktu implementasi 3 hingga 4 bulan.

Siapa:

Berikut adalah 2 kandidat, The Council dan Wakeup Labs, dengan proposal-proposal terkait yang dirangkum dalam tabel di bawah ini.

KANDIDAT


Rincian SIP

Latar Belakang/Konteks:

Sandbox DAO memiliki fokus untuk mengatasi beberapa isu utama, yaitu:

  • Bagaimana cara meningkatkan trafik ke pengalaman-pengalaman di Sandbox yang sudah ada.
  • Menyediakan platform bagi para kreator independen untuk memamerkan dan mendaftarkan hasil karya mereka.
  • Mempermudah pemain dalam mengakses berbagai pengalaman dan memberikan insentif SAND sebagai imbalan partisipasi.

Manfaat bagi Ekosistem Sandbox:

Platform UGC baru ini akan menjadi wadah bagi para kreator untuk mendaftarkan, memamerkan, dan mempromosikan pengalaman-pengalaman UGC mereka di ekosistem Sandbox.

Manfaatnya antara lain:

  • Meningkatkan trafik ke berbagai pengalaman di Sandbox.
  • Memberikan platform bagi para kreator untuk menampilkan karya mereka.
  • Mempermudah akses pemain ke pengalaman-pengalaman yang ada dan memberikan insentif SAND sebagai imbalan partisipasi.

Persona Utama:

  • Kreator: Meningkatkan visibilitas dan menarik pemain untuk mencoba pengalaman yang mereka buat.
  • Pemain: Lebih mudah menemukan dan berinteraksi dengan berbagai pengalaman menarik.

Sumber Daya yang Diperlukan

Anggaran yang diajukan akan diambil dari Kas Konten Game.

Model Pendapatan

  • DAO akan menerima 100% dari pendapatan yang dihasilkan oleh perusahaan pihak ketiga sampai investasi awal DAO sepenuhnya dikembalikan.
  • Setelah investasi awal tersebut kembali, pembagian pendapatan menjadi 50/50 antara DAO dan perusahaan pihak ketiga sampai DAO mendapatkan keuntungan 3 kali lipat dari investasi awal mereka.
  • Selanjutnya, pembagian pendapatan akan berubah menjadi 80/20, dengan mayoritas pendapatan untuk perusahaan pihak ketiga.

Analisis Risiko

Risiko pertama adalah adopsi platform yang mungkin berjalan lambat karena para kreator masih ragu atau kurangnya keterlibatan dari para pengguna. Cara mengatasinya: Kedua proposal menawarkan insentif dalam bentuk $SAND untuk mendorong partisipasi.

Risiko kedua adalah keterlambatan jadwal yang bisa mempengaruhi penyelesaian proyek. Cara mengatasinya: Peninjauan rutin terhadap pencapaian target dan pengawasan oleh DAO.

Risiko ketiga adalah bagaimana memastikan model pendapatan ini berkelanjutan. Cara mengatasinya: Kedua proposal menyertakan rencana pembagian pendapatan yang detail dengan target-target yang jelas.

Opsi Pemungutan Suara

  • Dewan
  • Wake Up Labs
  • Tidak ada dari proposal-proposal tersebut

Anda akan diminta untuk mendistribusikan kekuatan suara Anda di antara 2 kandidat atau memilih โ€œtidak ada dari proposal-proposal tersebutโ€.

Contohnya:

  • 100% pada kandidat A, 0% pada kandidat B;
  • 50% pada kedua kandidat;
  • 20% pada kandidat A, 80% pada kandidat B.

Perlu diketahui: API TSB tidak harus ada dalam SIP ini. API memang bisa membantu kita mendapatkan data analisis untuk tiap pengalaman, tapi yang lebih penting sekarang adalah bagaimana caranya menghasilkan MVP situs yang solid dan disukai pemain serta kreator. Dengan begitu, kita bisa mempertimbangkan pengembangan lebih lanjut bersama Tim Produk di tahun 2025. Karena nilai API-nya masih belum pasti, untuk sekarang SIP ini akan berjalan sendiri, terlepas dari Tim Produk.

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I doubt I can attend tomorrows space due to work. Here are my questions. I apologize if my questions come across as disrespectful in any way, thatโ€™s not my intent. These are the questions Iโ€™m weighing when it comes to deciding which way I want to vote.

For Council QA

  • Your monetization strategy reads really ambitious to me. I believe you have the capability to deliver what you said, but what leads you to believe that the marketplace activity will support the cash positive estimates youโ€™ve written out in your proposal?
  • What are your thoughts on the observation that if your projections are accurate, your royalties will put you in a position of immense power and financial wealth within Sandbox?

For Wakeup Labs

  • What is it about your proposed solution that allows it to be so much cheaper than the Councilโ€™s proposal? Specifically, what are we NOT getting?
  • Can you please comment on your teamโ€™s experience in the SandFam ecosystem?
  • How should we measure your ability to deliver on your proposed solution when compared to the demonstrated capability of the council QA?
  • Again thank you for submitting a proposal Gonz, itโ€™s really cool to see a new team throw its hat in the ring.
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Hi, Lanzer!

Thanks for your questions! Many of them were answered in todayโ€™s Space, but Iโ€™ll leave them here in writing:

  1. Our costs and margins are reflected in that budget. With that amount, we should be able to lead a software development squad that meets the scope of the proposal within a 3 to 5-month timeframe.

  2. We donโ€™t have prior experience with the Sand ecosystem. The only one who has tested the tools, played the game, and owns assets and tokens is me.

  3. While every project comes with its own challenges and complexity, we have worked on technically more demanding developments for some of the worldโ€™s largest crypto protocols and projects. We have contributed to producing AAVE forks for clients, building UI for bridges, and developing tooling for developers on Arbitrum.

  4. :blush: We will try to stay just as active even after this SIP.

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Okay, great! Iโ€™ll listen to the space.

Awesome, thank you for the answers. I appreciate your openness Gonz :slightly_smiling_face:

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For all to considerโ€ฆ

HERE is the recording of the X Spaces we hosted with representatives of both proposals.

2 hours of great conversation that expands upon the comments in this forum.

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Alright Lanzer, love the questions!

Hereโ€™s a full rundown of what happens and why, from our proposal, and Iโ€™ll address them per bullet point for you.

You asked, " *Your monetization strategy reads really ambitious to me. I believe you have the capability to deliver what you said, but what leads you to believe that the marketplace activity will support the cash positive estimates youโ€™ve written out in your proposal?"

The key component of our proposal, and the bulk of earning potential that differentiates both pitches is our Access Pass minting feature. When we added this option, this was an essential viability piece to earning nearly any income. Specifically, when it comes to the Sandbox Marketplace Activity, our proposal is targeting the expansion of marketability of the Sandbox ecosystem for developers, which will expand the DAU (Daily Active Users) with an increased incentive for high quality developers to join and stay within the ecosystem, now that they will have access to a โ€œCD-Keyโ€ type of infrastructure that they might have been familiar with in a Steam, Epic Games, or similar ecosystem.

Now with that in mind, Cash Postitive Estimates as written in our proposal are shown with multiple figures within. Potentiality. What we know today is there are stronger DAUs during Seasons of content in The Sandbox. We know that developers are more incentivised to develop when The Sandbox pays them in SAND. We know that Partners are looking for a method to each income, similar to how the Snoop Dogg team sold Access Passes โ€“ though in limited offering of just 10,000 units. We will expand this opportunity.

Now, to your second point, โ€œWhat are your thoughts on the observation that if your projections are accurate, your royalties will put you in a position of immense power and financial wealth within Sandbox?โ€

We actually addressed this within the longer documentation for our pitch, but thereโ€™s a lot going on in there, so Iโ€™ll highlight it here.

First and foremost, Alex and I have been in this ecosystem since before there was a SAND token at all. Building before we were earning any money doing it. Weโ€™ve been here for intense growth, losses, and everything in between. Weโ€™re here regardless of a Bull Run or Bear Market. But that doesnโ€™t address the concern.

Speaking right to the โ€œpowerโ€, as per our agreement with the DAO, weโ€™re giving power to the DAO via financial power. The DAO has requested that regardless of the amount issued, whatever we might ask for from either team, 100% of the funding would simply be Borrowed funding. For our $150,000 request, we have to have a financial strategy to reimburse this money 100% before we can earn a penny to our company. Ads donโ€™t cut it, as advertising for these sorts of websites earns about $0.40-$0.75 per 1,000 viewers. Assuming that the website gets all of the 500,000 users from Alpha Season 4, that would only be $375/month earned in advertisement revenue OPTIMISTICALLY without the use of the Minting Contract system to generate access passes, which we included.

So the DAO has an opportunity to earn back all that investment through our proposal, within a reasonable timeline. But it goes further toward the future of the DAO. For the next $300,000 earned, the DAO will capture another $150,000 of that profitiability, which is 50% of all earned income (EBITDA). At that point, we go into other ways where The Council plans to give Power back to the community, not hold it.

" Second, and our primary resource for Marketing, we intend to go to market with any and all top-quality experiences, spending as much as 50% of bottom-line Gross revenue on your games!"

As shown here, of that $150,000 that we might retain from the second phase of funding, as much as $75,000 could go directly into the marketing of the experiences that MINTED their access passes through our service. As we have developers connecting to our platform to mint their passes, weโ€™ll be helping them promote their content through traditional marketing channels, Press Releases, Reviews, and all of the traditional gaming mediums that The Sandbox is lacking today.

We intend to give more Power to the developers, and Empower developers who may not have experience in the Games Journalism environment that I have been a part of for over 10 years as a member of the Press Media.

So letโ€™s assume that goes perfectly. The later half of your question becomes more important. Power. How can we continue to grow with the intent to give power back to the Developers in the ecosystem without centralizing?

Assuming this happens, weโ€™ve got a very good problem. First is, the DAO has now doubled initial investment income, allowing for two projects with a similar impact to be build, and DAU figures on the main TSB dashboard would be much higher. Secondly, the DAO now has a permanent 20% cut of all Council revenue from the new UGC website forever. Thatโ€™s the agreement as written, and weโ€™ll honor that forever.

With an 80% share of $300,000 (per year, letโ€™s assume for simplicity keeping the same numbers) we can hire $240,000 worth of staff to expand wide our existing systems. Advertise at conventions, but not for the sake of player acquisition. Thatโ€™s why The Sandbox does marketing. Weโ€™ll look for exposure to other Publishers in the gaming industry, exposure of upcoming game releases and connecting those developers to journalists. Expanding this ecosystem to truly have an Epic Games level of platform.

Development Tools. Publishing Tools. Revenue Tools. Marketing Tools.

While the core tenant of the pitch is to expand the DAU figures in The Sandbox, we believe that comes from high quality experiences first. We hope you agree, and hope youโ€™ll give us your vote and your confidence that weโ€™ll continue to build the future of the platform for the players! :smile:

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์ข‹์Šต๋‹ˆ๋‹ค, Lanzer, ์ข‹์€ ์งˆ๋ฌธ์ด๋„ค์š”!

์ œ์•ˆ์„œ์—์„œ ๋ฌด์Šจ ์ผ์ด ์ผ์–ด๋‚˜๊ณ  ์žˆ๋Š”์ง€์™€ ๊ทธ ์ด์œ ๋ฅผ ๊ฐ„๋žตํ•˜๊ฒŒ ์š”์•ฝํ•ด ๋ณด๊ฒ ์Šต๋‹ˆ๋‹ค. ์š”์ ๋ณ„๋กœ ๋‚˜๋ˆ ์„œ ์„ค๋ช…ํ•˜๊ฒ ์Šต๋‹ˆ๋‹ค.

์งˆ๋ฌธํ•˜์…จ์Šต๋‹ˆ๋‹ค: โ€œ*๊ท€ํ•˜์˜ ์ˆ˜์ตํ™” ์ „๋žต์€ ์ •๋ง ์•ผ์‹ฌ์ ์ž…๋‹ˆ๋‹ค. ๊ท€ํ•˜๊ฐ€ ๋งํ•œ ๋Œ€๋กœ ํ•  ์ˆ˜ ์žˆ๋Š” ๋Šฅ๋ ฅ์ด ์žˆ๋‹ค๊ณ  ๋ฏฟ์ง€๋งŒ, ์‹œ์žฅ์ด ์ œ์•ˆ์„œ์— ์„ค๋ช…ํ•œ ํ˜„๊ธˆ ๊ธ์ •์  ์ถ”์ •์น˜๋ฅผ ์ง€์ง€ํ•  ๊ฒƒ์ด๋ผ๊ณ  ๋ฏฟ๋Š” ์ด์œ ๋Š” ๋ฌด์—‡์ž…๋‹ˆ๊นŒ?โ€

์ œ์•ˆ์„œ์˜ ํ•ต์‹ฌ ๊ตฌ์„ฑ ์š”์†Œ์ด์ž ๋‘ ํ”ผ์น˜๋ฅผ ์ฐจ๋ณ„ํ™”ํ•˜๋Š” ์ˆ˜์ต ์ž ์žฌ๋ ฅ์˜ ๋Œ€๋ถ€๋ถ„์€ ์•ก์„ธ์Šค ํŒจ์Šค ์ฑ„๊ตด ๊ธฐ๋Šฅ์ž…๋‹ˆ๋‹ค. ์ด ์˜ต์…˜์„ ์ถ”๊ฐ€ํ–ˆ์„ ๋•Œ, ๊ฑฐ์˜ ๋ชจ๋“  ์ˆ˜์ต์„ ์ฐฝ์ถœํ•˜๋Š” ๋ฐ ํ•„์ˆ˜์ ์ธ ์‹คํ–‰ ๊ฐ€๋Šฅํ•œ ์˜ต์…˜์ด์—ˆ์Šต๋‹ˆ๋‹ค. ํŠนํžˆ ์ƒŒ๋“œ๋ฐ•์Šค ๋งˆ์ผ“ํ”Œ๋ ˆ์ด์Šค ํ™œ๋™๊ณผ ๊ด€๋ จํ•˜์—ฌ, ์ €ํฌ ์ œ์•ˆ์„œ๋Š” ๊ฐœ๋ฐœ์ž๋ฅผ ์œ„ํ•œ ์ƒŒ๋“œ๋ฐ•์Šค ์ƒํƒœ๊ณ„์˜ ๋งˆ์ผ€ํŒ…์„ ํ™•๋Œ€ํ•˜์—ฌ DAU(์ผ์ผ ํ™œ์„ฑ ์‚ฌ์šฉ์ž)๋ฅผ ๋Š˜๋ฆฌ๊ณ  ๊ณ ํ’ˆ์งˆ ๊ฐœ๋ฐœ์ž์—๊ฒŒ Steam, Epic Games ๋˜๋Š” ์ด์™€ ์œ ์‚ฌํ•œ ์ƒํƒœ๊ณ„์—์„œ ์ต์ˆ™ํ•  ์ˆ˜ ์žˆ๋Š” โ€œCD-Keyโ€ ์œ ํ˜•์˜ ์ธํ”„๋ผ์— ๋Œ€ํ•œ ์•ก์„ธ์Šค ๊ถŒํ•œ์„ ์ œ๊ณตํ•˜์—ฌ ์ƒํƒœ๊ณ„์— ๊ฐ€์ž…ํ•˜๊ณ  ๋จธ๋ฌผ๋ ค๋Š” ์ธ์„ผํ‹ฐ๋ธŒ๋ฅผ ๋†’์ด๋Š” ๊ฒƒ์„ ๋ชฉํ‘œ๋กœ ํ•ฉ๋‹ˆ๋‹ค.

์ด์ œ ์ด๋ฅผ ์—ผ๋‘์— ๋‘๊ณ , ์ œ์•ˆ์„œ์— ์„ค๋ช…ํ•œ ํ˜„๊ธˆ ๊ธ์ •์  ์ถ”์ •์น˜์™€ ์—ฌ๋Ÿฌ ์ˆซ์ž๋ฅผ ์†Œ๊ฐœํ•ฉ๋‹ˆ๋‹ค. ์ž ์žฌ๋ ฅ. ์˜ค๋Š˜ ์šฐ๋ฆฌ๊ฐ€ ์•Œ๊ณ  ์žˆ๋Š” ๊ฒƒ์€ ์ƒŒ๋“œ๋ฐ•์Šค์˜ ์ฝ˜ํ…์ธ  ์‹œ์ฆŒ ๋™์•ˆ ๋” ๊ฐ•๋ ฅํ•œ DAU๊ฐ€ ์žˆ๋‹ค๋Š” ๊ฒƒ์ž…๋‹ˆ๋‹ค. ์ƒŒ๋“œ๋ฐ•์Šค๊ฐ€ SAND๋กœ ์ง€๋ถˆํ•  ๋•Œ ๊ฐœ๋ฐœ์ž๊ฐ€ ๊ฐœ๋ฐœํ•  ์ธ์„ผํ‹ฐ๋ธŒ๊ฐ€ ๋” ํฌ๋‹ค๋Š” ๊ฒƒ์„ ์•Œ๊ณ  ์žˆ์Šต๋‹ˆ๋‹ค. ํŒŒํŠธ๋„ˆ๊ฐ€ Snoop Dogg ํŒ€์ด ์•ก์„ธ์Šค ํŒจ์Šค๋ฅผ ํŒ๋งคํ•œ ๋ฐฉ์‹๊ณผ ์œ ์‚ฌํ•˜๊ฒŒ ๊ฐ ์ˆ˜์ต ์ŠคํŠธ๋ฆผ์„ ์ˆ˜์ตํ™”ํ•  ๋ฐฉ๋ฒ•์„ ์ฐพ๊ณ  ์žˆ์ง€๋งŒ 10,000๊ฐœ๋กœ ์ œํ•œ๋œ๋‹ค๋Š” ๊ฒƒ์„ ์•Œ๊ณ  ์žˆ์Šต๋‹ˆ๋‹ค. ์ด ๊ธฐํšŒ๋ฅผ ํ™•๋Œ€ํ•  ๊ฒƒ์ž…๋‹ˆ๋‹ค.

์ด์ œ ๋‘ ๋ฒˆ์งธ ์š”์ ์ธ "์˜ˆ์ธก์ด ์ •ํ™•ํ•˜๋‹ค๋ฉด ๋กœ์—ดํ‹ฐ๊ฐ€ ์ƒŒ๋“œ๋ฐ•์Šค ๋‚ด์—์„œ ์—„์ฒญ๋‚œ ํž˜๊ณผ ์žฌ์ •์  ๋ถ€๋ฅผ ์ค„ ์ˆ˜ ์žˆ๋‹ค๋Š” ๊ด€์ฐฐ์— ๋Œ€ํ•œ ์ƒ๊ฐ์€ ๋ฌด์—‡์ž…๋‹ˆ๊นŒ?"๋กœ ๋„˜์–ด๊ฐ€๊ฒ ์Šต๋‹ˆ๋‹ค.

์‚ฌ์‹ค ํ”ผ์น˜์— ๋Œ€ํ•œ ๊ธด ๊ธฐ์‚ฌ์—์„œ ์ด ๋ฌธ์ œ๋ฅผ ๋‹ค๋ฃจ์—ˆ์ง€๋งŒ, ๊ฑฐ๊ธฐ์—๋Š” ๋งŽ์€ ์ผ์ด ์ง„ํ–‰ ์ค‘์ด๋ฏ€๋กœ ์—ฌ๊ธฐ์„œ ๊ฐ•์กฐํ•˜๊ฒ ์Šต๋‹ˆ๋‹ค.

์šฐ์„ , Alex์™€ ์ €๋Š” SAND ํ† ํฐ์ด ์ „ํ˜€ ์—†๊ธฐ ์ „๋ถ€ํ„ฐ ์ด ์ƒํƒœ๊ณ„์— ์žˆ์—ˆ์Šต๋‹ˆ๋‹ค. ๋ˆ์„ ๋ฒŒ๊ธฐ ์ „์— ๊ตฌ์ถ•ํ–ˆ์Šต๋‹ˆ๋‹ค. ์šฐ๋ฆฌ๋Š” ์—„์ฒญ๋‚œ ์„ฑ์žฅ, ์†์‹ค, ๊ทธ ์‚ฌ์ด์˜ ๋ชจ๋“  ๊ฒƒ์„ ์œ„ํ•ด ์—ฌ๊ธฐ ์žˆ์—ˆ์Šต๋‹ˆ๋‹ค. ์šฐ๋ฆฌ๋Š” ๊ฐ•์„ธ์žฅ์ด๋“  ์•ฝ์„ธ์žฅ์ด๋“  ์ƒ๊ด€์—†์ด ์—ฌ๊ธฐ ์žˆ์Šต๋‹ˆ๋‹ค. ํ•˜์ง€๋งŒ ๊ทธ๊ฒƒ์€ ์šฐ๋ ค ์‚ฌํ•ญ์„ ํ•ด๊ฒฐํ•˜์ง€ ๋ชปํ•ฉ๋‹ˆ๋‹ค.

"๊ถŒ๋ ฅ"์— ๋Œ€ํ•ด ๋งํ•˜์ž๋ฉด, DAO์™€์˜ ๊ณ„์•ฝ์— ๋”ฐ๋ผ ์šฐ๋ฆฌ๋Š” DAO์— ์žฌ์ •์  ํž˜์„ ๋ถ€์—ฌํ•˜๊ณ  ์žˆ์Šต๋‹ˆ๋‹ค. DAO๋Š” ๋ฐœํ–‰ ๊ธˆ์•ก์ด๋‚˜ ํŒ€์ด ๋ฌด์—‡์„ ์š”๊ตฌํ•˜๋“  ๊ด€๊ณ„์—†์ด ์ž๊ธˆ์˜ 100%๋ฅผ ๋‹จ์ˆœํžˆ ๋นŒ๋ฆฌ๊ธฐ๋ฅผ ์š”์ฒญํ–ˆ์Šต๋‹ˆ๋‹ค. 15๋งŒ ๋‹ฌ๋Ÿฌ ์š”์ฒญ์˜ ๊ฒฝ์šฐ ํšŒ์‚ฌ์— ๋‹จ ํ•œ ํ‘ผ๋„ ๋ฒŒ๊ธฐ ์ „์— ๊ทธ ๋ˆ์˜ 100%๋ฅผ ์ƒํ™˜ํ•  ์žฌ์ •์  ์ „๋žต์ด ํ•„์š”ํ•ฉ๋‹ˆ๋‹ค. ๊ด‘๊ณ ๋งŒ์œผ๋กœ๋Š” ์ถฉ๋ถ„ํ•˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค. ์ด๋Ÿฌํ•œ ์œ ํ˜•์˜ ์›น์‚ฌ์ดํŠธ์— ๊ด‘๊ณ ๋ฅผ ๊ฒŒ์žฌํ•˜๋ฉด 1,000๋ช…์˜ ์‹œ์ฒญ์ž๋‹น ์•ฝ 0.40~0.75๋‹ฌ๋Ÿฌ๋ฅผ ๋ฒŒ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ์›น์‚ฌ์ดํŠธ๊ฐ€ ์•ŒํŒŒ ์‹œ์ฆŒ 4์—์„œ ๋ชจ๋“  50๋งŒ ๋ช…์˜ ์‚ฌ์šฉ์ž๋ฅผ ํ™•๋ณดํ•œ๋‹ค๊ณ  ๊ฐ€์ •ํ•˜๋ฉด, ์•ก์„ธ์Šค ํŒจ์Šค๋ฅผ ์ƒ์„ฑํ•˜๊ธฐ ์œ„ํ•ด ํฌํ•จํ•œ Minting Contract ์‹œ์Šคํ…œ ์—†์ด๋„ ๋‚™๊ด€์ ์œผ๋กœ ๋งค๋‹ฌ ๊ด‘๊ณ  ์ˆ˜์ต์œผ๋กœ 375๋‹ฌ๋Ÿฌ๋งŒ ๋ฒŒ ์ˆ˜ ์žˆ์„ ๊ฒƒ์ž…๋‹ˆ๋‹ค.

๋”ฐ๋ผ์„œ DAO๋Š” ํ•ฉ๋ฆฌ์ ์ธ ๊ธฐ๊ฐ„ ๋‚ด์— ์ œ์•ˆ์„ ํ†ตํ•ด ๋ชจ๋“  ํˆฌ์ž๋ฅผ ํšŒ์ˆ˜ํ•  ๊ฐ€๋Šฅ์„ฑ์ด ์žˆ์Šต๋‹ˆ๋‹ค. ๊ทธ๋Ÿฌ๋‚˜ ์ด๊ฒƒ์€ DAO์˜ ๋ฏธ๋ž˜์— ๋” ํฐ ์˜ํ–ฅ์„ ๋ฏธ์นฉ๋‹ˆ๋‹ค. ๋‹ค์Œ 30๋งŒ ๋‹ฌ๋Ÿฌ์˜ ์ˆ˜์ต์— ๋Œ€ํ•ด DAO๋Š” ๊ทธ ์ˆ˜์ต์˜ 15๋งŒ ๋‹ฌ๋Ÿฌ๋ฅผ ๋” ๋ฒŒ์–ด๋“ค์ผ ๊ฒƒ์ด๋ฉฐ, ์ด๋Š” ๋ชจ๋“  ํš๋“ ์†Œ๋“(EBITDA)์˜ 50%์ž…๋‹ˆ๋‹ค. ๊ทธ ์‹œ์ ์—์„œ ์šฐ๋ฆฌ๋Š” ๋‹ค๋ฅธ ์ ‘๊ทผ ๋ฐฉ์‹์œผ๋กœ ๋„˜์–ด๊ฐ€๋Š”๋ฐ, ์—ฌ๊ธฐ์„œ The Council์€ ์ปค๋ฎค๋‹ˆํ‹ฐ๋ฅผ ์œ ์ง€ํ•˜๋Š” ๋Œ€์‹  ๊ถŒํ•œ์„ ์ปค๋ฎค๋‹ˆํ‹ฐ์— ๋˜๋Œ๋ ค์ค๋‹ˆ๋‹ค.

โ€œ๋‘˜์งธ, ๋งˆ์ผ€ํŒ…์„ ์œ„ํ•œ ์šฐ๋ฆฌ์˜ ์ฃผ์š” ๋ฆฌ์†Œ์Šค๋Š” ๋ชจ๋“  ์ตœ๊ณ  ํ’ˆ์งˆ์˜ ๊ฒฝํ—˜์„ ๋งˆ์ผ€ํŒ…ํ•˜๊ณ  ์ตœ์ข… ์ˆ˜์ต์˜ ์ตœ๋Œ€ 50%๋ฅผ ๊ฒŒ์ž„์— ์‚ฌ์šฉํ•˜๋Š” ๊ฒƒ์ž…๋‹ˆ๋‹ค!โ€

์—ฌ๊ธฐ์„œ ๋ณผ ์ˆ˜ ์žˆ๋“ฏ์ด, 2์ฐจ ํŽ€๋”ฉ ๋ผ์šด๋“œ์—์„œ ์œ ์ง€ํ•  ์ˆ˜ ์žˆ๋Š” 15๋งŒ ๋‹ฌ๋Ÿฌ ์ค‘ ์ตœ๋Œ€ 7๋งŒ 5์ฒœ ๋‹ฌ๋Ÿฌ๋Š” mint ์•ก์„ธ์Šค๊ฐ€ ์„œ๋น„์Šค๋ฅผ ํ†ต๊ณผํ•˜๋Š” ๊ฒฝํ—˜์„ ๋งˆ์ผ€ํŒ…ํ•˜๋Š” ๋ฐ ์ง์ ‘ ์‚ฌ์šฉํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ๊ฐœ๋ฐœ์ž๊ฐ€ ํ”Œ๋žซํผ์— ์—ฐ๊ฒฐํ•˜๊ณ  mint ํŒจ์Šค๋ฅผ ํ•˜๋ฉด, ์šฐ๋ฆฌ๋Š” ๊ทธ๋“ค์ด ์ „ํ†ต์ ์ธ ๋งˆ์ผ€ํŒ… ์ฑ„๋„, ๋ณด๋„ ์ž๋ฃŒ, ๋ฆฌ๋ทฐ ๋ฐ The Sandbox์— ํ˜„์žฌ ์—†๋Š” ๋ชจ๋“  ์ „ํ†ต์ ์ธ ๊ฒŒ์ž„ ๋ฏธ๋””์–ด๋ฅผ ํ†ตํ•ด ์ฝ˜ํ…์ธ ๋ฅผ ํ™๋ณดํ•˜๋„๋ก ๋„์šธ ๊ฒƒ์ž…๋‹ˆ๋‹ค.

์šฐ๋ฆฌ๋Š” ๊ฐœ๋ฐœ์ž์—๊ฒŒ ๊ถŒํ•œ์„ ๋ถ€์—ฌํ•˜๊ณ , ์šฐ๋ฆฌ๊ฐ€ Press Media์˜ ์ผ์›์œผ๋กœ 10๋…„ ์ด์ƒ ์ผํ•ด ์˜จ ๊ฒŒ์ž„ ์ €๋„๋ฆฌ์ฆ˜ ํ™˜๊ฒฝ์— ๋Œ€ํ•œ ๊ฒฝํ—˜์ด ์—†๋Š” ๊ฐœ๋ฐœ์ž์—๊ฒŒ๋„ ๊ถŒํ•œ์„ ๋ถ€์—ฌํ•  ๊ฒƒ์ž…๋‹ˆ๋‹ค.

๊ทธ๋Ÿฌ๋‹ˆ ์™„๋ฒฝํ•˜๊ฒŒ ์ง„ํ–‰๋˜์—ˆ๋‹ค๊ณ  ๊ฐ€์ •ํ•ด ๋ด…์‹œ๋‹ค. ์งˆ๋ฌธ์˜ ํ›„๋ฐ˜๋ถ€๊ฐ€ ๋” ์ค‘์š”ํ•ด์ง‘๋‹ˆ๋‹ค. ๊ถŒํ•œ ๋ถ€์—ฌ. ์ค‘์•™ ์ง‘์ค‘ํ™” ์—†์ด ์ƒํƒœ๊ณ„์˜ ๊ฐœ๋ฐœ์ž์—๊ฒŒ ๊ถŒํ•œ์„ ๋Œ๋ ค์ฃผ๋Š” ์˜๋„๋กœ ์–ด๋–ป๊ฒŒ ๊ณ„์† ์„ฑ์žฅํ•  ์ˆ˜ ์žˆ์„๊นŒ์š”?

๊ทธ๋ ‡๊ฒŒ ๋œ๋‹ค๋ฉด, ์šฐ๋ฆฌ๋Š” ์•„์ฃผ ์ข‹์€ ๋ฌธ์ œ์— ์ง๋ฉดํ•˜๊ฒŒ ๋ฉ๋‹ˆ๋‹ค. ์ฒซ์งธ, DAO๋Š” ์ด์ œ ์ดˆ๊ธฐ ํˆฌ์ž ์ˆ˜์ž…์„ ๋‘ ๋ฐฐ๋กœ ๋Š˜๋ ค ๋น„์Šทํ•œ ์˜ํ–ฅ์„ ๋ฏธ์น˜๋Š” ๋‘ ํ”„๋กœ์ ํŠธ๋ฅผ ๊ตฌ์ถ•ํ•  ์ˆ˜ ์žˆ์œผ๋ฉฐ, TSB ๋Œ€์‹œ๋ณด๋“œ์˜ DAU ์ˆ˜์น˜๋Š” ํ›จ์”ฌ ๋” ๋†’์•„์งˆ ๊ฒƒ์ž…๋‹ˆ๋‹ค. ๋‘˜์งธ, DAO๋Š” ์ด์ œ ๋ชจ๋“  ํ˜‘์˜ํšŒ ์ˆ˜์ž…์˜ 20%๋ฅผ ์˜๊ตฌ์ ์œผ๋กœ ๊ฐ€์ ธ๊ฐ‘๋‹ˆ๋‹ค. ์ด๊ฒƒ์€ ์„œ๋ฉด ๊ณ„์•ฝ์ด๋ฉฐ, ์šฐ๋ฆฌ๋Š” ์˜์›ํžˆ ์ด๋ฅผ ์กด์ค‘ํ•  ๊ฒƒ์ž…๋‹ˆ๋‹ค.

$300,000(์—ฐ๊ฐ„, ๋‹จ์ˆœ์„ฑ์„ ์œ„ํ•ด ๋™์ผํ•œ ์ˆ˜์น˜๋ฅผ ์œ ์ง€ํ•œ๋‹ค๊ณ  ๊ฐ€์ •)์˜ 80% ์ง€๋ถ„์œผ๋กœ ๊ธฐ์กด ์‹œ์Šคํ…œ์„ ํ™•์žฅํ•˜๊ธฐ ์œ„ํ•ด $240,000 ์ƒ๋‹น์˜ ์ง์›์„ ๊ณ ์šฉํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ์ปจ๋ฒค์…˜์—์„œ ๊ด‘๊ณ ํ•˜์ง€๋งŒ ํ”Œ๋ ˆ์ด์–ด ํ™•๋ณด๋ฅผ ์œ„ํ•ด์„œ๊ฐ€ ์•„๋‹™๋‹ˆ๋‹ค. ์ด๊ฒƒ์ด The Sandbox๊ฐ€ ๋งˆ์ผ€ํŒ…์„ ํ•˜๋Š” ์ด์œ ์ž…๋‹ˆ๋‹ค. ๊ฒŒ์ž„ ์‚ฐ์—…์˜ ๋‹ค๋ฅธ ํผ๋ธ”๋ฆฌ์…”์—๊ฒŒ ๋…ธ์ถœ๋˜๊ณ , ๋‹ค๊ฐ€์˜ฌ ๊ฒŒ์ž„ ์ถœ์‹œ์— ๋Œ€ํ•œ ๋…ธ์ถœ์„ ๋ชจ์ƒ‰ํ•˜๊ณ , ํ•ด๋‹น ๊ฐœ๋ฐœ์ž๋ฅผ ์–ธ๋ก ์ธ๊ณผ ์—ฐ๊ฒฐํ•ฉ๋‹ˆ๋‹ค. ์ด ์ƒํƒœ๊ณ„๋ฅผ ํ™•์žฅํ•˜์—ฌ ์ง„์ •ํ•œ Epic Games ์ˆ˜์ค€์˜ ํ”Œ๋žซํผ์„ ๊ตฌ์ถ•ํ•ฉ๋‹ˆ๋‹ค.

๊ฐœ๋ฐœ ๋„๊ตฌ. ํผ๋ธ”๋ฆฌ์‹ฑ ๋„๊ตฌ. ์ˆ˜์ต ๋„๊ตฌ. ๋งˆ์ผ€ํŒ… ๋„๊ตฌ.

ํ”ผ์น˜์˜ ํ•ต์‹ฌ ํ…Œ๋„ŒํŠธ๋Š” The Sandbox์˜ DAU ์ˆ˜์น˜๋ฅผ ํ™•๋Œ€ํ•˜๋Š” ๊ฒƒ์ด์ง€๋งŒ, ์šฐ๋ฆฌ๋Š” ๊ทธ๊ฒƒ์ด ์šฐ์„  ๊ณ ํ’ˆ์งˆ ๊ฒฝํ—˜์—์„œ ๋‚˜์˜จ๋‹ค๊ณ  ๋ฏฟ์Šต๋‹ˆ๋‹ค. ์—ฌ๋Ÿฌ๋ถ„์ด ๋™์˜ํ•˜์‹œ๊ธฐ๋ฅผ ๋ฐ”๋ผ๋ฉฐ, ์—ฌ๋Ÿฌ๋ถ„์ด ์šฐ๋ฆฌ์—๊ฒŒ ํˆฌํ‘œํ•˜๊ณ  ํ”Œ๋ ˆ์ด์–ด๋ฅผ ์œ„ํ•œ ํ”Œ๋žซํผ์˜ ๋ฏธ๋ž˜๋ฅผ ๊ณ„์† ๊ตฌ์ถ•ํ•  ๊ฒƒ์ด๋ผ๋Š” ํ™•์‹ ์„ ์ฃผ์‹œ๊ธฐ๋ฅผ ๋ฐ”๋ž๋‹ˆ๋‹ค! :smile:

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