Lanzer SIP #3 - Insert in-game Inventory Filter for Equipment

Submitted to sip@sandboxdao.com on 2024 June 28

Summary

  • Request that the Sandbox (TSB) Development Team prioritize inserting a filter for player inventory within the Sandbox Game Client. This filter would give players the ability to quickly sort through equipment in their inventory.

Lanzer SIPs:

  1. Enable Window Resizing & Resolution Options
  2. Creating a Roadmap for Sandbox Releases
  3. Insert In-game Inventory Filter for Equipment
  4. A Study of Revenue Options for the Sandbox DAO
  5. The SandDex - A list of top Landowners & SAND holders + public ways to contact them
  6. The SANDDAO Podcast - An educational & news show about the Sandbox DAO

Hi Lanzer , I indeed appreciate the effort to bring the need for features to the DAO. However, I will go through all these SIP ideas and communicate my opinion in the same way.

So, I do understand the implication of the DAO, but not in the Alpha phase related to future features.

Why Daniel?

Suggesting features now, during the Alpha phase, implies that we know more than the actual developers of the GM architecture, the platform goals, and the resources needed to achieve those objectivesā€”which isnā€™t true. We canā€™t define what the developers need to do as a SIP.

We have a proper channel to deal with suggestions, bug reports, and other related communications for this purpose with TSB developers.

Therefore, I believe that at this moment, with the GM, VoxEdit, and the platform still under construction, TSB has the best people and the most knowledge to define the direction. We, as Creators, can hope to release a good game.

As I explained, I am not in favor bringing this kind of SIPs related to core features to the DAO, but Iā€™ll help you anyways:

Just to help you out, because if you want to continue with this, even without real Creators participation, you could have many many many many, like 1000, many many, many SIPs to make hereā€¦ infinite fun. Maybe internally with TSB, you can also get an almost endless list of suggestion proposals for susgestions to website, voxedit, gamemaker and client.

  • You will find many good proposals in the Creators Forum at the following link:
    [šŸ‘¾ Game Maker Features - The Sandbox - Creators]

  • You can also collect dozens of good proposals in the TSB Discord tab called game-maker-feedback.
    image

  • At Discord If you also interact in the creatorsā€™ channels, I think you can also get a truckload of good and highly necessary ideas.

Here, Iā€™m just trying to share my opinion as a professional developer in GameMaker and VoxEdit for two and a half years. I think that this kind of proposal to the DAO can have a very positive impact in the future, when beta or launch.

Thank you Lanzer!
Dankoyy

I appreciate you sharing your opinion on the matter. For me, this SIPs like this were coming ever since Seb and Cryil mentioned that the DAO is intended to replace TSB in governing the direction of Sandbox game.

Even if that is years away, itā€™s time for SandFam to be introduced to the role.

I do understand this perspective, but as I explained,

Why do we need this as SIP if we already have proper communication channels for it?

For DAO, to me now, it makes sense to talk about macroeconomic issues or the impact on the ecosystem. However, if we discuss all the necessary features for the development teams in Uruguay and Germany to stop what theyā€™re doing and meet a SIP demand, it becomes a bit more complicated.

Just imagine the headache, and it wonā€™t work for them. :rofl:

But as I explained to you, if you want to do it, be prepared - itā€™s endless work. :rofl::rofl::rofl:

GM Alpha Version 0.10.10
VoxEdit Alpha Version a9422c20

I do appreciate that this is opening up potential complications.

The conversation at the DAO level deserves to be had as to whether we get to input as a community on Dev priorities.

If the DAO truly is to assume the role of managing the sandbox game, how do you see the DAO running the dev team?

That would be great! But,
Maybe it would be interesting to start by inviting the Creatorsā€™ community to actually participate in the DAO. From what I understand, the DAO at this stage has not been open to dialogue with the UGC Sandfam/Creators community.

Based on my evaluation of the SIP ideas, I only recognized a few that actually belong to the UGC Creatorsā€™ community.

Me as Example:

I am very interested in the DAO as a tool, but it seems a bit difficult for me here, as I am giving opinions here without having too much voting power (I have 2 LANDS). Therefore, I donā€™t even know if I should actually be here.

Please, correct me if Iā€™m wrong.

The DAO today is controlled by the voting power of Animoca Brands, so technically, it already has the power to control the development team. The devs works for Animoca.

Therefore, if there is indeed an interest in having the DAO take some action on the dev team, perhaps its first action should be to open up transparency about what is being developed and what will be released, roadmap, etc.

Creating SIPs for features in the Alpha without knowing what is being done or if the development team already has such proposals in the roadmap is pointless work.

Therefore, I think there is a communication issue between what TSB wants with the SIPs and what their actual practical action is, specifically speaking about feature SIPs for GM, Voxedit, and Client.

You definitely belong here. Anyone with 1 Land or 5 SAND is able to vote.

And yes, the whole of SandFam has been invited to participate, to include UGC community. Some have been involved, others havenā€™t. SandFam is not well organized at the moment.

Well I did submit a SIP for a roadmap (Lanzer SIP #2) and Cyrils DAO team said they were already working on one with TSB.

While TSB does have 27 million voting power Seb has committed to not using it, which means the community has to rely on itself to get the needed votes.

ā€œSandFamā€ is actually a very bad concept.
I donā€™t see it as an entity. Itā€™s not a group of studios or anything like that.

ā€œCreatorsā€ is also a very vague concept. I donā€™t know what ā€œCreatorsā€ means. I would say, as you can see in the Creators Forum in the BC situation, the community faces much more serious problems today than those addressed politically in the DAO.

So, TSB itā€™s like a big engine with many gears. If you are not functioning at the most basic levels of governance, the higher levels will basically have no one, as the Creators are still struggling at the lower levels of governance.

Therefore, who should organize first is the DAO, the TSB, and its structure. And avoid the confusion of multiple inputs on features for GM, for example. Currently, we have Jira, Discord, Creators Forum, and now DAO, where all the others find problems solving tickets and getting answers about the sugestions and Bugs.

The first step to becoming part of the creatorsā€™ community is to understand it.

So, in reality, TSB is not well organized at the moment.

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From what I understand, it is archived, correct? What does archived mean?

Iā€™m my opinion, SandFam is anyone who is associated with it participant in the Sandbox ecosystem.

In my opinion, Creator is anyone who participates in Game Maker, Vox Editor, or content making process.

Even if it were perfectly organized, we still have low participation relative to the number of creators and gamers that is quoted at gaming conferences.

Iā€™m not surprised that itā€™s archived. Cyrilā€™s team said they didnā€™t believe it should be a SIP because the TSB is going to release one.

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So, basically, if everyone defines things in their own way, itā€™s impossible to establish a reference that everyone can perceive in the same way.

What ends up happening is that everything becomes undefined, and people use terms inappropriately.

Therefore, itā€™s easier to generalize and refer to creators as everyone because if you separate SendFan as a distinct unit, you are segregating the communities, right? SandFam and Creators?

So, for me is a mess those terms.

Just use Creators, and thats it.

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I disagree that it is impossible. Everyone defining things in their own way is to be expected in this environment. We each have our own perspective.

A reference is established in the rules that have been implemented thus far. All creators are SandFam, but not all SandFam are creators. Most of the Sandbox Game gamers are not creators at all.

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Okay, I tried! :rofl:
Im avaiable any time for meeting!
Thank you!

So do you disagree with what I said? Iā€™m confused by what you mean

Absolutely. Not all creators are truly Sandfam. Itā€™s more complex than it seems. Sandfam, the name itself, has a very rich history. Today, the ā€˜Sandfam Home Baseā€™ Discord channel is part of the KOC (King of Crypto Games Studios) ecosystem.

In the history of ā€˜Sandfam,ā€™ which began a little before my arrival, there was a group behind the ā€˜brand.ā€™ and name. However, over time, many started using the tag even when they didnā€™t participate in the KOC ecosystem.

For example, I associate this tag with a relatively small group of people who follow the studios that are more inclined towards livestreams. Associated with people that has a more active presence in opinions and suggestions.

Many Creators, therefore, use ā€œSandfamā€ as a nomenclature for the ā€˜The Sandbox Familyā€™ or something similar, but in practice, I dont see this core group or see as a unity group, for example, with a leader, for example. In my case, I use this tag, but Iā€™m not aware of the existence of this kind of leadership or former group.

I donā€™t see it that way, and I donā€™t think there should be this kind of segregation of entities. So, in my view, we are all buiders on the UGC platform, so we are all Creators, and only a few tag ā€œSandfamā€ sometimes, Why? idk

So, going back to what I said: If I have one vision of the term ā€˜Sandfam,ā€™ and you have another, it causes a lot of confusion in the community, especially when you associate the word ā€˜Sandfamā€™ with an entity. Maybe it is an entity, and I am wrong. Who knows? Right!?

To better understand the history of Sandfam and the currently use of the term, I would suggest talking to Batmann.eth, the current COO of KOC. He may even have a different perspective from mine and yours on the word they named and use with their community.

Batmann.eth [x.com]

Itā€™s a great topic, by the way, which is why I came to you to explain a little. Sometimes things are more complicated and complex than they seem!

Cheers.

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Interesting. I didnā€™t realize SandFam had a deeper history than just describing those who were part of the Sandbox community. Definitely more complicated than I thought! I appreciate the heads up, Iā€™ll message Batmann and see what his perspective is!

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Hi @Lanzer , have you been able to gauge the interest of the idea on the creator forum first?

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