Update #9
On track to complete internal testing by 10/1 and community playtest on 10/8.
Milestone 1 completed 100% 
- Design & Storyboard
- Finalize the gameplay loop, design of the learning areas, dialogue tree, quest tree, and provide a visual storyboard of the whole experience.
- Completed on Aug 16th, 4 days ahead of schedule
Milestone 2 completed 100% 
- Working Prototype
- Build the experience in Game Maker with placeholders, be able to trigger the win condition after completing all quests.
- Completed on Sep 4th, 1 day behind schedule
Milestone 3 in progress 36%
- Internal Test & Quality Check
- 85% complete finishing all voxel assets
- 60% complete fully integrating all assets into the experience
- 0% complete internal test. This only requires 1 day after full integration is completed.
- 0% complete fixing requested changes by the DAO Admin Team. This only requires 1 day after all voxel assets are finished.
- Due Oct 1st
Milestone 4 not started
- Community Playtest & Final Delivery
- 0% complete conducting Community Playtest. Looking to schedule it the week of Oct 6th.
- 0% complete delivering the full experience
- Due Oct 29th
SIP-32 Update History
- Update #1: SIP-32 accepted by DAO, begun Milestone 1
- Update #2: Milestone 1 - 60% done
- Update #3: Milestone 1 - 75% done
- Update #4: Milestone 1 - 95% done
- Update #5: Milestone 1 - 100% done
- Update #6: Milestone 2 - 75% done
- Update #7: Milestone 2 - 100% done
- Update #8: Milestone 3 - 22% done, signed contract with DAO Admin Team
- Update #9: Milestone 3 - 36% done
- Update #10: Milestone 3 - 100% done
- Update #11: Milestone 4 - 25% done
- Update #12: Milestone 4 - 75% done, completed Community Playtest
- Update #13: Milestone 4 - 100% done, Delivered and is live at 12,12 on the map

