SIP-32: DAO Educational Experience in the Sandbox - RFP Selection

Update #10IT’S LIVE at 12,12!

On track to conduct community playtest 10/8 via Sandbox Twitch & final delivery on 10/29.

:white_check_mark: Milestone 1 completed 100% :white_check_mark:

  • Design & Storyboard
    • Finalize the gameplay loop, design of the learning areas, dialogue tree, quest tree, and provide a visual storyboard of the whole experience.
  • Completed on Aug 16th, 4 days ahead of schedule

:white_check_mark: Milestone 2 completed 100% :white_check_mark:

  • Working Prototype
    • Build the experience in Game Maker with placeholders, be able to trigger the win condition after completing all quests.
  • Completed on Sep 4th, 1 day behind schedule

:white_check_mark: Milestone 3 in progress 100% :white_check_mark:

  • Internal Test & Quality Check
    • 100% complete of 130 unique voxel assets.
    • 100% complete full integration of 130 unique assets & 200+ messages.
    • 100% complete internal test & about 250 bug fixes.
  • Completed Oct 3rd, 2 days behind schedule. Late primarily due to frequent Game Maker crashes during development, Game Client crashes during test, and the lengthy time it took to correct gameplay issues. BUT WE DID IT :slight_smile:

Milestone 4 in progress 25%

  • Community Playtest & Final Delivery
    • 25% complete conducting Community Playtest. Scheduled for Oct 8th during official Sandbox Twitch stream with Pandapops. Need to conduct the playtest, note the bugs, and fix them.
    • 0% complete delivering the full experience
  • Due Oct 29th

  • Blue = development area
  • Orange = Parkour big-game area
  • Purple = Internal testing
  • Green = Spawn area and foundation logic

AND WITHOUT FURTHER ADO, HERE ARE THE SCREENSHOTS AND PLAYTEST!

https://www.sandbox.game/en/experiences/The%20DAO%20Education%20Hub/35a44339-683f-4dee-a5b8-9e6bcb1b3956/page/

SIP-32 Update History
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